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IQ's neogeo Tools

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LastResort:

--- Quote from: KaNyErO on September 10, 2005, 06:46:57 AM ---Yep, ngcd only can load 4 mb of sprites at the same time, because ngcd only hast 4 mb of ram for that pourpose. even if it were possible, Hacking a Program rom to make diferent loads may be a pain in the ass :S.

Im still waiting someone that understand to fix the final romance 2 conversion that was released a long time ago , the program rom must be modified to avoid it hang , i think there could be some calls to bios or cd that do that. Anyone could help  :confused: :confused: :confused:

--- End quote ---

Can anyone post the website to download the fr2 roms, or post them. I'll take a look at what's wrong with them.

Thanks

KaNyErO:
thanks but final romance 2 is fully playable long time ago :)

iq_132:

--- Quote ---
   What is neoconv?
 -----------------------------------------

    neoconv is a tool to encrypt/decrypt V (sample) roms for Neo-Geo.
    It can process Neo-PCM2, 1999, SNK Corp. type encryption, and also
    Neo-PCM2, 2002, Playmore Corp. type encryption.

   The games supported are:

      Metal Slug 4         (SNK Type)
      Rage of the Dragons      (SNK Type)
      King of Fighters 2002, The   (Playmore type)
      Matrimelee         (Playmore type)
      Pochi and Nyaa         (SNK Type)
      Metal Slug 5         (Playmore type)
      SNK vs Capcom: Chaos      (Playmore type)
      Samurai Shodown 5      (Playmore type)
      King of Fighters 2003, The   (Playmore type)
      Samurai Shodown 5 Special   (Playmore type)


   How do I use it?
 -----------------------------------------

    If you have any questions, just run the program.  It will tell you
    what commands it supports.


   Who wrote this program?
 -----------------------------------------

    Most of the code for this program was written by IQ_132, but large,
    very important chunks of it were written by or based on code by
    Fataku, Aquasync, Halrin, and El Semi.


   Changelog
 -----------------------------------------

    2.0
   Complete rewrite
   Code is much shorter and cleaner
   Decrypt/Encrypt for PCM2 Version 2 (Playmore, 2002) unified and shortened
   Decrypt/Encrypt for PCM2 Version 1 (SNK, 1999) shortened and uses less ram
   Added about section in info
   Changed some descriptions of options in the commands info

--- End quote ---

Please not that for the end user there is no real difference between this and version 1.0.  I was just very unhappy with how the code was/is and wanted to clean it up a bit.

CaptainCPS:
Nice IQ  :wink: ^^, ...I was looking at it , and like those crazy ideas that come sometimes to my mind, well...I was thinking that maybe I can make a Win32 GUI version of it in the future for you  :smilie:

I will talk to you about this on MSN later when I get the chance to connect  :wink:

SeeYaa!
 :biggrin:

DsNo:
Use SMA, programming which converts P ROMs of the games which chipsets will be possible?
(ex.. Garou, Mslug3, Kof99, Kof2000)

Encrypt -> Decrypt P Roms
Decrypt -> Encrypt P Roms

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