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Final Burn Neo => FBN Development => Topic started by: kenshiro on April 04, 2010, 03:03:57 PM

Title: Marine Boy driver
Post by: kenshiro on April 04, 2010, 03:03:57 PM
This is a port of Marine Boy driver from MAME to FBA :)

It has full sound, save state and seems to work fine without issues ^^ Springer is also included. I didn't port the others games of marineb.c because dealing  with seven machines init is a pain, as it is my first port lol. I will try to add them later, when i will have the time  :p

Many thanks to my friend iq_132 for the help and advices :wink:
Title: Re: Marine Boy driver
Post by: CaptainCPS on April 04, 2010, 05:54:30 PM
Excellent job Kenshiro!! I like your contribution! ^^ Congrats on this achievement!

SeeYaa!
 :biggrin:
Title: Re: Marine Boy driver
Post by: iq_132 on April 04, 2010, 07:03:05 PM
Nice work. :) Now go do some more. :D
Title: Re: Marine Boy driver
Post by: BisonSAS on April 04, 2010, 07:52:32 PM
Nice work Kenshiro! :smilie:

I found some colors bugs in desktop 16 bits mode:

(http://img29.imageshack.us/img29/5629/marineb0404232947.png)

(http://img405.imageshack.us/img405/3552/springer0404233655.png)

In 32 bits work fine in the blitters Basic and SoftFX. Wrong in Enhanced.
Title: Re: Marine Boy driver
Post by: kenshiro on April 05, 2010, 02:05:36 PM
Fixed  :p Thanks for the report BisonSAS  ;p
Title: Re: Marine Boy driver
Post by: kev on April 09, 2010, 06:09:13 PM
Good work. Always nice to see more people working on drivers :)
Title: Re: Marine Boy driver
Post by: BisonSAS on April 20, 2010, 12:11:27 AM
I make small changes in src\burn\misc\pre90s\d_marineb.cpp


 :cool:
Title: Re: Marine Boy driver
Post by: kenshiro on April 20, 2010, 04:33:44 AM
Cool :) Thanks!
Title: Re: Marine Boy driver
Post by: kenshiro on January 10, 2013, 06:08:30 PM
Hi guys (it's been a while  :S)

I worked a bit on porting Hopper Robo driver. ATM Inputs, sound and background drawing works (a few glitches however, look at the wheels and pipes on the screenshot)  :p



Title: Re: Marine Boy driver
Post by: iq_132 on January 10, 2013, 06:37:13 PM
Hey man! Great work! Nice to see you again! (I've been meaning to reply to your PM ^^). Looks like tile flipping is not hooked up?
Title: Re: Marine Boy driver
Post by: kenshiro on January 10, 2013, 06:53:12 PM
Hi dude! Yeah, i made a quick write of the tiles drawing routines, so it does not surprise me there is drawing bugs  :wink:

I'll polish that ASAP (+ writing the drawing sprites routine).

Hope all goes well for you :), and see you soon on MSN!