Author Topic: FB Alpha 0.2.97.39 Release  (Read 13776 times)

Offline JacKc

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FB Alpha 0.2.97.39 Release
« on: October 15, 2016, 05:32:42 PM »
http://www.fbalpha.com/view/235/

Quote
Fixes and new features

    Shots Factory update: esc to close window, change "All Sprites" to "Layer 1" [dink]
    Fixed Palette Viewer color issues [dink]
    Fixed Clear and ClearLock for Analogue & Mouse in the Input Editor [dink]
    Fixed regression in FB Alpha v0.2.97.38 for E.D.F. : Earth Defense Force (Parent and Clones) [dink]
    Fixed graphics issues for Heavyweight Champ (Japan, FD1094 317-0046 decrypted) in SEGA System16B driver [JacKc]
    Haunted Castle is most likely-probably fixed now (sorry!) [dink]
    Fixed Van Van Car [dink]
    Added nsc8105 mcu support to the m6800 cpu core [dink]
    Fixed road issues with Turbo Outrun [Barry]
    Added i8051 mcu core [iq_132]
    Fixed rowscrolling issues in Caveman Ninja (tree level and ending), Joe and Mac Returns (ending), Mutant Fighter intro [dink]
    Sync. romsets with MAME 0.175 [Barry]
    Fixed sprite issues on the Hacha Mecha Fighter bootleg titlescreen [dink]
    When writing an .avi, don't lose frames when F1 (ffwd) is pressed [dink]
    Added SN76477 soundcore [dink]
    Fixed explosions and missing SFX in Stratovox / Speak and Rescue by hooking up the SN76477 soundcore [dink]
    Fixed sound in Porky [dink]
    Fixed booting & DIP issues with Main Event (SNK) [dink]
    Fixed P2 inputs in Cabal [dink]
    Fixed Gwar (Japanese version) [dink]
    Fixed the apple sprite in Pooyan [dink, Zazzone]
    Fixed the music tempo in Darkseal and used this new fix for Vapor Trail and Crude Buster as well [dink, Gab75]
    Fixed Konami's The Main Event, it had sprite and priority issues (K052109 custom) [dink]
    Fixed Highlight mode in Sunset Riders, fix also needed by Chequered Flag [iq_132, dink]
    Operation Wolf, allow continue by default [dink, gamezfan]
    Added re-recording functionality [blip, dink]
    Split avi files every 2 gig while recording to prevent corrupted video [dink]
    Added selectable 1x, 2x and 3x pixel modes to the avi writer [dink]
    Fixed Warriors of Fate 3rd fire button on clones [gxb]
    Improved the speed of the search function [dink]
    Fixed crash loading a savestate or replay while a different game is running [dink]
    Improved desynch issues with netplay and input recording of Capcom CPS1, CPS2, PGM and certain Cave games [dink]
    Fixed possible crash with Battle Bakraid loading a state when the game isn't running [dink]
    Made the recording icon smaller to be less intrusive while playing games and recording inputs [dink]
    Added an option to display joystick/button movements while playing input recordings. [dink]
    Fixed choppy sound on music fade-outs in DoDonPachi II: Bee Storm [dink]
    Fixed gear shifting in Continental Circus [dink, Gab75]
    Added new feature: Shift+F1 toggles FFWD on/off [dink]
    Temporary work-around to Data East Backfire! to prevent crash [dink]
    Under some circumstances certain macros could not be mapped [dink]
    Fixed "smoke" and "dust" sprites in Super Hangon [dink]
    Fixed crash when dieing in certain situations in Bonze Adventure [dink]
    Fixed gear shifter in Contental Circus, Chase HQ, SCI, Racing Beat, Double Axle and Top Speed [dink]
    Fixed missing SFX and graphics glitches in Top Speed [dink]
    Fixed the adventure world in UFO Senshi Yohko Chan [dink]
    Fixed video issues with savestates for certain Kaneko Supernova games [dink]
    Fixed some broken sprites in Guwange [dink]
    Fixed the big alien in Turbo Force (revisited) [dink]
    Allow movement of the "Scanning ROMs" window [dink]
    Fixed remaining lives issue in Woodpecker [dink]
    Fixed missing line of pixels at the top of the screen in Air Gallete [dink]
    Fixed some missing samples in Seta games w/ X1-010 soundchip [dink]
    Fixed crash issue with X1-010 soundchip and 64bit systems [dink, Gab75]
    Fixed graphics issues in US AAF Mustang and Twin Action in the NMK16 driver [dink]
    Fixed analog controls and shifting in Konami GT / RF2 and Hyper Crash [dink]
    Fixed crash issue with xx-in-1 Megadrive pirate carts [dink]
    Fixed "BAD HARDWARE" issue with Arkanoid [dink]
    Fixed life counter in Zzyzzyxx [dink]
    Fixed dips and possible crash issue on 64bit systems with the Seta2 hunting games [dink]
    Fixed the HUD face icon in Warrior Blade [dink]
    Fixed several graphics issues in Gaiapolis [dink]
    Fixed transparent color issue in Metamorphic Force and Violent Storm [dink]
    Added YM2610 ADPCM samplebanking support for KOF98AE [dink]
    Fixed choppy scrolling on the left side of the screen in Blazing Star [dink]
    Fixed minor graphic glitch in X-Men [dink]
    Fixed Funky Bee and Sky Lancer palette issues [dink]
    Fixed timing issues in Martial Champion, now works but with graphical issues [dink]
    Updated the cheat engine to support more modes: Watch, Wait for Modification, Level Selection and One-Shot [dink]
    Fixed "Break the Statue" text in Metamorphic Force and spotlight on the belly dancer in Violent Storm [dink]
    Fixed oddly-placed black lines and opaque windows in Lethal Enforcers [dink]
    Fixed several bugs in the Konami-scc (K051649) core [dink]
    Updated the Quiz Olympic driver [iq_132]
    Updated the TMS9928a vdp to a newer core/line-based version [dink]
        Fixes Magical Tree in SG-1000
        Fixes the Radar screen in Colecovision Defender
    Updated the Sunset Riders protection chip emulation, fixes walking on slanted surfaces [Angelo Salese]
    Fixed the sprite offsets in Konami's Vendetta/Crime Fighters [dink]
    Fixed the roms of Moon Alien 2 (Older Version) [JacKc]
    Added configurable clipping to generic tile drawing [iq_132]

Clones and updated romsets in existing drivers

    Added clone of Street Fighter II' - Magic Delta Turbo (bootleg set 4 (with YM2151 + 2xMSM5205), 920313 etc) [f205v, maru79, JacKc]
    Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 3) [f205v, maru79, JacKc]
    Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 4) [f205v, maru79, JacKc]
    Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 5) [Janniz, f205v, JacKc]
    Added clone of 1945k III (older, OPCX1 PCB) [system11, iq_132]
    Added clone of Operation Thunderbolt (World, rev 1) [Muddymusic, The Dumping Union, JacKc]
    Added clone of Fighting Fantasy world rev. 3 [bmcphail, JacKc]
    Added clone of The NewZealand Story (US, old version) (older PCB) [Alex Cmaylo, The Dumping Union, JacKc]
    Added clone of Metamorphic Force (ver AAA) [Abelardo Vidal, JacKc]
    Added clone of Super Street Fighter II X: Grand Master Challenge (Japan 940311) [undamned, ShouTime, JacKc]
    Added clone of Air Gallet (Europe, older) [Artemio Urbina, JacKc]
    Added clone of New Zero Team (V33 SYSTEM TYPE_B hardware) [caius, JacKc]
    Added clone of Teenage Mutant Ninja Turtles (US 4 Players, version H) [The Iron Goat, JacKc]
    Added clone of Gulf Storm (Korea) to the Dooyong driver [system11, JacKc]
    Updated The King of Fighters '99 (15th Anniversary Edition) to 20160827 Build [JacKc]
    Updated The King of Fighters '98 (Combo/Ivex Hack) to 20161004 Build [JacKc]
    Added clone of Street Fighter (Japan, pneumatic buttons) [ShouTime, Smitdogg, Jan Stuhler, Paul Thacker, Sean Sutton, The Dumping Union, JacKc]
    Added 2 new Phoenix clones: Amstar Set 2 and Condor (S C Novar bootleg of Phoenix) [f205v, JacKc]
    Added clone of Bubble Bobble: Ultra (Hack by Penta Penguin) [dink]
    Added clone of Demon's World / Horror Story (set 2) [Sugoi Helsinki, JacKc]
    Added clone of Teenage Mutant Ninja Turtles (Asia 4 Players, version ?) [Abelardo Vidal, The Dumping Union, JacKc]

New additions to existing drivers

    Added Triki Triki (Lover Boy bootleg) [Rafael Alonso (from ARCADE VINTAGE), JacKc]
    Added Mercenario (Commando bootleg) [Rockman, JacKc]
    Added Super Street Fighter II: The Tournament Battle (Japan 931005) [ShouTime, JacKc]
    Added Mutant Warrior ( Altered Beast Datsu bootleg) [The Dumping Union, JacKc]
    Added Shogun Warriors (Korea?) to the Kaneko 16 driver [Barry]
    Added Dai Makai Mura debug edition to the PCE-SGX driver [dink]
    Added Jungler, Tactician, Commando (Sega) & Loco-Motion to the RallyX driver [dink]
    Added Bang!, Snowboard Championship and Touch 'n Go (Korea, Unprotected) to the Gaelco2 driver [dink, iq_132]
    Added '96 Flag Rally to the 1945kiii driver [dink]
    Added Mega Q-Bert to the Megadrive driver [dink]
    Added Sega Master System Brawl to the Megadrive driver [dink]
    Added Bomb on Basic City by vetea to the Megadrive driver [dink]
    Added Bara Buru to the Sega MasterSystem driver [dink]
    Added Data Storm to the Sega MasterSystem driver [dink]
    Added Deluxe 4 U and Deluxe 5 to the ESD16 driver [JacKc]
    Added Super UWOL! SG-1000 to the SG-1000 driver [dink]

New drivers

    Added driver for Parallel Turn [iq_132, dink]
    Added driver for Breakthru and Darwin 4078 [iq_132, dink]
    Added driver for Crazy Climber, Guzzler, Swimmer, River Patrol, Silver Land and Yamato [dink, iq_132]
    Added driver for Zodiack, Mogu Chan, Dogfight, The Bounty, The Percussor. [dink]
    Added driver for Dr. Micro [dink]
    Added driver for Seicross, Radical Radial and Frisky Tom [iq_132]
    Added driver for Calorie Kun [iq_132, dink]
    Added driver for Jr. PacMan [iq_132, dink]
    Added driver for Burger Time, Lock 'n Chase, Bump 'n Jump / Burnin' Rubber, Minky Monkey, Disco no.1 [dink, iq_132]
    Added driver for Metal Freezer [Angelo Salese, iq_132]
    Added driver for Fast Freddie / Fly Boy, Jump Coaster, Boggy '84, Red Robin, Imago [dink, iq_132]
    Added driver for Heavy Unit [iq_132]
    Added driver for Dangar, Galivan and Ninja Emaki [iq_132]
    Added driver fot The Deep [Lucia Elia, iq_132]
    Added driver for Zero Team 2000, New Zero Team and Raiden2DX v33 [iq_132]
    Added driver for Chequered Flag [iq_132]
    Added driver for Naughty Boy, Pop Flamer, Trivia Master/Genius [iq_132, dink]
    Added driver for Cheeky Mouse [dink]
    Added driver for Zodiack, Mogu Chan, Dogfight, The Bounty, The Percussor [dink]
    Added driver for Jaleco's City Connection [iq_132]
    Added driver for Phoenix & Pleiads [iq_132, dink (sound)]
    Added driver for Syusse Oozumou [iq_132]
    Added driver for Aeroboto / Formation Z [iq_132]
    Added driver for Syvalion, Tetristh, Record Breaker and Dynamite League on Taito H hardware [iq_132]
    Added driver for Track and Field / Hyper Olympic, Masters of Kin, Reaktor and Yie Ar Kung-Fu (GX361 conversion) [iq_132, dink]
    Added driver for Gigas, Freekick, Counter Run and Perfect Billiard [vbt]
    Added driver for MSX1-based games [dink]
    Added driver for Konami's Ping Pong [iq_132]
    Added driver for One + Two [iq_132]


Offline Arcadez

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Re: FB Alpha 0.2.97.39 Release
« Reply #1 on: October 15, 2016, 07:48:16 PM »
Fantastico And Magnifico :)

Offline robsons2007

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Re: FB Alpha 0.2.97.39 Release
« Reply #2 on: October 15, 2016, 11:05:37 PM »
top >>> top . version  39 perfect

Offline Gab75

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Re: FB Alpha 0.2.97.39 Release
« Reply #3 on: October 16, 2016, 12:51:26 AM »
Thanks a lot for the new release guys... there're a lot of additions and updates! :)

Offline tikman

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Re: FB Alpha 0.2.97.39 Release
« Reply #4 on: October 16, 2016, 06:49:48 AM »
why this game aren't working on the latest release?

Marvel Super Heroes (951024 Euro)
Marvel Super Heroes vs Street Fighter (970625 Euro)
Marvel vs Capcom - clash of super heroes (980123 Euro)
X-Men - children of the atom (950331 Euro)
X-Men vs Street Fighter (961004 Euro)


http://imgur.com/a/iLyTW
« Last Edit: October 16, 2016, 06:59:51 AM by tikman »

Offline Gab75

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Re: FB Alpha 0.2.97.39 Release
« Reply #5 on: October 16, 2016, 07:20:22 AM »
why this game aren't working on the latest release?

Marvel Super Heroes (951024 Euro)
Marvel Super Heroes vs Street Fighter (970625 Euro)
Marvel vs Capcom - clash of super heroes (980123 Euro)
X-Men - children of the atom (950331 Euro)
X-Men vs Street Fighter (961004 Euro)


http://imgur.com/a/iLyTW

Like dink wrote in his topic:
update your Capcom CPS2 romsets!  None of them will work with the new release of FBAlpha unless you do.  The new romsets put the keyfiles into the romsets, and not in the code/exe like before.

You can use the games' ROMs from MAME 0.178 ROMset .

Offline dink

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Re: FB Alpha 0.2.97.39 Release
« Reply #6 on: October 16, 2016, 09:22:10 AM »
The Galivan, Ninja Emaki & Dangar driver was left out in this release by accident - sorry guys!

best regards,
- dink

Offline Arcadez

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Re: FB Alpha 0.2.97.39 Release
« Reply #7 on: October 16, 2016, 10:04:39 AM »
The Galivan, Ninja Emaki & Dangar driver was left out in this release by accident - sorry guys!

best regards,
- dink

Whoops!!! but the way to think on it is there's already something to look forward to in the next release :D Although the code is
included in the source so you can always compile your own build and the above games will be supported.
« Last Edit: October 16, 2016, 10:15:46 AM by gamez fan »

Offline synnchan

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Re: FB Alpha 0.2.97.39 Release
« Reply #8 on: October 16, 2016, 12:29:15 PM »
I'm a bit late, but thank you for this release, guys! It took long but the wait was completely worthy it. :)

Offline barbudreadmon

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Re: FB Alpha 0.2.97.39 Release
« Reply #9 on: October 17, 2016, 07:31:53 AM »
Nice work :)

Offline Combone

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Re: FB Alpha 0.2.97.39 Release
« Reply #10 on: October 18, 2016, 04:33:35 PM »
Amazing work guys  :cool:

Offline KaaMoS

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Re: FB Alpha 0.2.97.39 Release
« Reply #11 on: October 21, 2016, 02:39:00 PM »
Quote
"Updated The King of Fighters '99 (15th Anniversary Edition) to 20160827 Build [JacKc]"
I'm still not sure, because of I haven't downloaded that ROMset, but think that this one is actually a hack of KOF98.

Offline BaconIsGood16

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Re: FB Alpha 0.2.97.39 Release
« Reply #12 on: November 07, 2016, 09:50:45 PM »
Hello, I just wanted to ask if I need to download the latest version of the M.A.M.E Emulator to update the CPS 2 Library with ClrPro? or can I update the rom set just using Final Burn Alpha and ClrPro? I also wanted to ask if do I really need the complete CPS 2 Rom set in order to update and add the key part because I only want to update about 60 Rom Files of the CPS 2 Library? Thank you for your help and have a nice day.

Offline dink

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Re: FB Alpha 0.2.97.39 Release
« Reply #13 on: November 07, 2016, 10:37:05 PM »
Bacon, all you need is FBAlpha and CLRMPro, and of course the sets you wish to update and the key files.
Misc -> Generate DAT file -> Arcade Only will get the datfile that CLRMPro needs.

best regards,
- dink

Offline mafer

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Re: FB Alpha 0.2.97.39 Release
« Reply #14 on: November 26, 2016, 11:06:45 PM »
Thanks for all the Street Fighter Champion Edition Bootlegs, they are incredible, thank you guys for this great emulator.
 :biggrin: