Recent Posts

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71
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 14, 2024, 09:07:18 AM »
TaiToaplan,
The bird has been fixed in the latest MAME, via emulation of the protection MCU that the pcb has.  I'll try to add this to fbn at some point

Tatsuya79,
Sega System 32 is a complex beast, I had a go at this one a few times without luck

best regards,
- dink
72
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 12, 2024, 04:05:45 PM »
Cool!  :wink:
73
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 12, 2024, 03:41:31 PM »
English translation for Koneko Monogatari: The Adventures of Chatran (FDS) available:

Added the support to the FDS roster! ;)
Kitten's Tale, A - The Adventures of Chatran (T-Eng, 2024)
74
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 10, 2024, 01:13:56 AM »
Added the support to 3 new ZX Spectrum homebrews/aftermarkets:
Area 51 - Roswell Incident 128K English/Spanish (2024)
Arlo 128K English/Spanish (2024)
Escalera, La 48K English/Portuguese/Spanish (2024)
75
FBN Discussion / Re: how to add drv code for an exists hack game.
« Last post by dink on March 10, 2024, 12:31:21 AM »
I suggest copying a clone entry of kovsh (with BDF_CLONE tag) and change the names to suit

There's also some general info here: https://github.com/libretro/FBNeo/issues/7

After you add some hacks, it would be nice to add them to the main fbneo code, so either post the code changes here or make a pr on github, if you want:
https://github.com/finalburnneo/FBNeo

best regards,
- dink
76
FBN Discussion / how to add drv code for an exists hack game.
« Last post by Tab on March 09, 2024, 08:38:21 PM »
Hello team
There were lots of hack games,  i downloaded before, but they can't run by fbneo core by emuelec(retroarch).

I love those hack games , and i want to make them integrated in one package.

So is anyone who can share the way to drive them.

for example, add a pgm hack game,  whether just need i copy a rom drive info (kovsh) from pgm.cpp and rename to another(kovshxxxx), them build then?
77
FBN Development / Re: Small bug in Moon Cresta clones
« Last post by PrincessMonaco on March 09, 2024, 02:53:35 PM »
Nice one :)
78
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 09, 2024, 05:17:14 AM »
English translation for Koneko Monogatari: The Adventures of Chatran (FDS) available:



Download here.

The author claims the patch is animal-cruelty free (see the IMDB entry of the film for details).
79
FBN Development / Re: Small bug in Moon Cresta clones
« Last post by dink on March 08, 2024, 08:57:27 PM »
fixed, thanks for the bug report :)

best regards,
- dink
80
FBN Development / Re: Small bug in Moon Cresta clones
« Last post by geese howard on March 08, 2024, 04:30:53 PM »
Its a good idea to attach some pic that shows this "bug"
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