Recent changes & fixes to FBN:
new feature for msx, coleco, sg1000: disable sprite limit option in DIPs. It's a good way to reduce sprite flicker on this HW. Some games may have problem with it - which is why its configurable per-game.
Eeekk! parent fixed / stuck @ boot
Tail 2 Nose slight gfx missalignment issue
The Main Event (Konami wrestling game) sprite priorities issue
Trio the Punch background don't scroll issue
Trick Trap/Labyrunner, The Next Space: 2p fixed
Super Chase gets analog smoothing for less glitchy inputs
1942 capcom logo-animation fixed [barbudreadmon ported from mame]
Baraduke/Alien Sector boss sprite corruption [iq_132 fixed]
Double Dragon: boss music glitch-fix
Pac-Man collection added to coleco, rom here:
https://www.sendspace.com/file/1adx4c (it's public domain/homebrew)
dig-dug, highscore saving fixed
ufosenshi yohko chan: scrolling issue + buttons swapped (fire/jump)
best regards,
- dink