Author Topic: dink's FBN Development & Fixes thread  (Read 1338044 times)

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2700 on: March 03, 2024, 01:44:06 AM »
I've just tested Golden Axe RDA and it's reacting on the 5th frame instead of the 4th in Mame.
Maybe you lost a frame in the process?

Hi, I reduced the frame reaction time, though, the games in the driver probably need some testing :)

best regards,
- dink

Offline Stifu

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Re: dink's FBN Development & Fixes thread
« Reply #2701 on: March 03, 2024, 03:13:54 AM »
It's in now, thanks for the reminder! :)

best regards,
- dink

Thanks dink!

Offline Tatsuya79

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Re: dink's FBN Development & Fixes thread
« Reply #2702 on: March 03, 2024, 05:19:13 AM »
Hi, I reduced the frame reaction time, though, the games in the driver probably need some testing :)

best regards,
- dink

Thank you! I'll play some of that some more then.

Offline TaiToaplan

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Re: dink's FBN Development & Fixes thread
« Reply #2703 on: March 03, 2024, 04:38:54 PM »
Hi guys, another possible bug discovered thanks to the Arcade Archives series.

In Arabian, the enemy at the top of the levels is a large blue bird. In fbneo or mame this enemy does not appear.

Offline Tatsuya79

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Re: dink's FBN Development & Fixes thread
« Reply #2704 on: March 03, 2024, 04:52:03 PM »
Hi, I reduced the frame reaction time, though, the games in the driver probably need some testing :)

There's a glitch on the race selection screen in Rad Rally (see attachment).
Maybe related to that hack: https://github.com/finalburnneo/FBNeo/issues/1308

The background is still fine during the race.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2705 on: March 14, 2024, 09:07:18 AM »
TaiToaplan,
The bird has been fixed in the latest MAME, via emulation of the protection MCU that the pcb has.  I'll try to add this to fbn at some point

Tatsuya79,
Sega System 32 is a complex beast, I had a go at this one a few times without luck

best regards,
- dink

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2706 on: March 14, 2024, 09:20:04 AM »
Forgotten Worlds, Capcom CPS1 Dualstick support
Control the rotation & shooting with the second thumbstick on
any modern controller!

This was a lot of hard work, hope ya'll enjoy it! :)

by pjft and dink

best regards,
- dink

Offline ClessxAlghazanth

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Re: dink's FBN Development & Fixes thread
« Reply #2707 on: March 15, 2024, 07:44:57 AM »
Forgotten Worlds, Capcom CPS1 Dualstick support
Control the rotation & shooting with the second thumbstick on
any modern controller!

This was a lot of hard work, hope ya'll enjoy it! :)

by pjft and dink

best regards,
- dink

Wow , that's a great QoL update , dink  :biggrin: time to visit Forgotten Worlds again ! ;p

Offline littlebear

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Re: dink's FBN Development & Fixes thread
« Reply #2708 on: March 16, 2024, 09:19:56 AM »
How do you start Golden Par Golf ? It does not have a select button to page 2 .

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2709 on: March 17, 2024, 10:03:09 AM »
How do you start Golden Par Golf ? It does not have a select button to page 2 .

Hi littlebear,
Driver is in WIP state right now, and some games are not perfect yet.

best regards,
- dink

Offline Tatsuya79

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Re: dink's FBN Development & Fixes thread
« Reply #2710 on: March 17, 2024, 02:29:22 PM »
Forgotten Worlds, Capcom CPS1 Dualstick support

Awesome, thank you!

edit: CPS1 games are reacting 1 frame later than in mame.
« Last Edit: March 17, 2024, 04:31:43 PM by Tatsuya79 »

Offline yoshi200213

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Re: dink's FBN Development & Fixes thread
« Reply #2711 on: March 20, 2024, 12:48:47 PM »
Hello.
In the video game outrunners when I push the accelerator the car is not moving whenever i press the button to accelerate.
please fix it
thanks

Offline yoshi200213

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Re: dink's FBN Development & Fixes thread
« Reply #2712 on: March 20, 2024, 12:51:24 PM »
Hello
How can I turn up the volume in super chase: criminal termination because the volume is to low and i need to turn it up
please tell me
thanks

Offline yoshi200213

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Re: dink's FBN Development & Fixes thread
« Reply #2713 on: March 20, 2024, 03:20:24 PM »
Hello the video game lucky and wild has some graphics glitches when you enter and leave the tunnels
please fix it thanks

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2714 on: March 20, 2024, 08:56:08 PM »
How do you start Golden Par Golf ? It does not have a select button to page 2 .

Hi littlebear,
Golden Par Golf (gpgolf) is fixed now.  Select is the start button in service mode.

best regards,
- dink