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Final Burn Neo => FBN Development => Topic started by: Barry Harris on March 27, 2009, 03:31:02 PM

Title: Megadrive Test Build
Post by: Barry Harris on March 27, 2009, 03:31:02 PM
See the link for more info.

http://www.barryharris.me.uk/article_view.php?id=141
Title: Re: Megadrive Test Build
Post by: JacKc on March 27, 2009, 03:53:48 PM
Wow...Great :biggrin:

Very good idea to set all the non tested MD games as non-working. If i understand, we have to test thoses games first, no?
Title: Re: Megadrive Test Build
Post by: Barry Harris on March 27, 2009, 04:02:48 PM
Anything that is marked working is tested by me. Anything else needs testing. :)

That said if people want to test the games I tested they might find problems i didn't.
Title: Re: Megadrive Test Build
Post by: Barry Harris on March 27, 2009, 04:11:50 PM
Thanks for your quick tests JacKc. :)

I fixed the issue with g_mmaxe by changing the Dip field to MegadriveEuropeDIPInfo. That sets the default dip to Europe rather than Auto Detect.
Title: Re: Megadrive Test Build
Post by: Huggybaby on March 28, 2009, 01:34:39 PM
Nice update!

In the current FBA version, music for Streets of Rage (and probably other games too) is too fast and very distorted. In this version tempo sounds right and distortion is gone.

There is a black bar that cuts off the tops of the scores though.
(http://i43.tinypic.com/e12lvt.png)

Thanks for the update!
Title: Re: Megadrive Test Build
Post by: Aquashark on March 28, 2009, 06:11:22 PM
wow.. great build, so far all games seem to have proper sound!

found a couple of issues:

when disabling Preview Blitter then loading a game i get this guru meditation error: http://pastebin.com/m4af6d0de

also Video - Strech options do not seem to work