Welcome!
General => News => Topic started by: CaptainCPS on August 14, 2008, 06:38:35 AM
-
I changed the default style for this new one that seems better and cleaner (at least for me ^^, its refreshing)
It will be on test, depending on the users feedback we can know if it stays, or if we return to the older style :smilie:
Please comment, and let us know if you like it! ^^
ThanX!
SeeYaa!
:biggrin:
-
definitely better than the old one
-
I agree with 0746, looks better! :cool:
-
ThanX for the comments! ^^
I modified the stylesheet with new way to display CODE tags :biggrin:
Example...
#include "cps.h"
// Input Definitions
static struct BurnInputInfo Cps2FightingInputList[] = {
{"P1 Coin" , BIT_DIGITAL , CpsInp020+4, "p1 coin" },
{"P1 Start" , BIT_DIGITAL , CpsInp020+0, "p1 start" },
{"P1 Up" , BIT_DIGITAL , CpsInp001+3, "p1 up" },
{"P1 Down" , BIT_DIGITAL , CpsInp001+2, "p1 down" },
{"P1 Left" , BIT_DIGITAL , CpsInp001+1, "p1 left" },
{"P1 Right" , BIT_DIGITAL , CpsInp001+0, "p1 right" },
{"P1 Weak Punch" , BIT_DIGITAL , CpsInp001+4, "p1 fire 1" },
{"P1 Medium Punch" , BIT_DIGITAL , CpsInp001+5, "p1 fire 2" },
{"P1 Strong Punch" , BIT_DIGITAL , CpsInp001+6, "p1 fire 3" },
{"P1 Weak Kick" , BIT_DIGITAL , CpsInp011+0, "p1 fire 4" },
{"P1 Medium Kick" , BIT_DIGITAL , CpsInp011+1, "p1 fire 5" },
{"P1 Strong Kick" , BIT_DIGITAL , CpsInp011+2, "p1 fire 6" },
{"P2 Coin" , BIT_DIGITAL , CpsInp020+5, "p2 coin" },
{"P2 Start" , BIT_DIGITAL , CpsInp020+1, "p2 start" },
{"P2 Up" , BIT_DIGITAL , CpsInp000+3, "p2 up" },
{"P2 Down" , BIT_DIGITAL , CpsInp000+2, "p2 down" },
{"P2 Left" , BIT_DIGITAL , CpsInp000+1, "p2 left" },
{"P2 Right" , BIT_DIGITAL , CpsInp000+0, "p2 right" },
{"P2 Weak Punch" , BIT_DIGITAL , CpsInp000+4, "p2 fire 1" },
{"P2 Medium Punch" , BIT_DIGITAL , CpsInp000+5, "p2 fire 2" },
{"P2 Strong Punch" , BIT_DIGITAL , CpsInp000+6, "p2 fire 3" },
{"P2 Weak Kick" , BIT_DIGITAL , CpsInp011+4, "p2 fire 4" },
{"P2 Medium Kick" , BIT_DIGITAL , CpsInp011+5, "p2 fire 5" },
{"P2 Strong Kick" , BIT_DIGITAL , CpsInp020+6, "p2 fire 6" },
{"Reset" , BIT_DIGITAL , &CpsReset , "reset" },
{"Diagnostic" , BIT_DIGITAL , CpsInp021+1, "diag" },
{"Service" , BIT_DIGITAL , CpsInp021+2, "service" },
};
SeeYaa!
:biggrin: