Welcome!
Final Burn Neo => FBN Development => Topic started by: Mad Bawler on October 20, 2011, 09:30:23 AM
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Hi to all,
i have tried for days to compile FBA4PSP stable (only CPS3)... without succes. :-(
I use the latest cygwin (complete) with the latest PSPSDK.
FBA4PSP stable src
http://fba4psp.svn.sourceforge.net/viewvc/fba4psp/stable/?view=tar
PSPSDK
http://downloads.sourceforge.net/project/minpspw/SDK%20%2B%20devpak/pspsdk%200.11.2/pspsdk-setup-0.11.2r3.exe?r=http%3A%2F%2Fsourceforge.net%2Fprojects%2Fminpspw%2F&ts=1319116245&use_mirror=switch
My modified makefile as txt and my cygwin error as png are appended.
Hope someone can help me.
THX
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Sorry, my fault! :redface:
I reinstall cygwin now complete, perl was missing.
But I still have a lot of error messages when compiling FBA4PSP! :mad:
TOO MANY.
I think, now it is the version of libpng?
In the cygwin.txt file is a position (3) about libng:
The version of libpng that comes with Cygwin are specific to Cygwin, that is,
you must install the MinGW version in a location searched only when the
-mno-cygwin flag is in effect. Place the .a files in /lib/mingw, and the .h
files in /usr/include/mingw. The procedure for DirectX headers and libraries is
similar; the .a files can be copied to /lib/w32api and the .h, .inc, .inl,
and .x files to /usr/include/w32api.
- A set of DirectX headers and libraries can be downloaded from
http://caesar.logiqx.com/zips/tools/compilers/mingw/dx70_mgw.zip
- A version of libpng compiled for MinGW can be downloaded from
the FBA website.
Where can I download this version of libng from the FBA website?
Is there somewhere a tutorial about the compiling of FBA4PSP???
I can't find one!? Google is not my best friend.
And FBA4PSP is a very good project, but dead! :-(
I want only update the CPS and NeoGeo driver.
PLEASE HELP!?
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i compiled this emu and adding kof98ae and kf2k2ps2 in d_neogeo.cpp. But Not load the roms, and not create the cache.