Author Topic: What I've been working on (iq_132's work in progress)  (Read 740865 times)

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1020 on: February 14, 2016, 09:14:47 AM »
Nice work fellas!!!

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1021 on: February 27, 2016, 08:56:02 PM »
SNK/Jaleco classics: Lasso, Chameleon, Wai Wai Jockey Gate-In & Pinbo. an iq_132 & dink teamwork port.

Offline Gab75

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Re: What I've been working on (iq_132's work in progress)
« Reply #1022 on: February 28, 2016, 01:18:19 AM »
I'll never get tired of saying it... the next FBA will be a really tasty release! ;)

PS: just to know, are there news about the SNK games based on "snk6502" driver?

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1023 on: February 28, 2016, 07:49:32 PM »
Look at all that SNK goodness nice work guys

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1024 on: April 20, 2016, 06:53:35 PM »
More games :)  Classic Phoenix, Bang! - a gun-shooter - imagine Beast Busters, but with a bunch of different and weird minigames.  Lastly Touch 'n Go.

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1025 on: April 21, 2016, 09:30:36 AM »
More new games some nice additions there good job fellas

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1026 on: April 26, 2016, 09:31:00 PM »
iq_132 vs. dink effort: Naughty Boy and Pop Flamer

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1027 on: April 27, 2016, 11:03:16 PM »
more tag-team action from iq_132 and dink...

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1028 on: April 29, 2016, 10:22:09 PM »
more tag-team goodness.  by tag-team, I'm taking about iq-vs-dink driver stuff, 'cuz this is a Sumo game.  The first one ever, so I've been told.. and I'm not talking about that..
« Last Edit: April 29, 2016, 11:52:32 PM by dink »

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1029 on: May 01, 2016, 10:02:25 AM »
Nice work fellas and more games from the golden age now working in FBA.

On a seperate note always wondered why there wasn't more Sumo based Arcade games as the Japanese love Sumo Wrestling
and at that time nearly all the games were programed there.First time i ever saw it here in Blighty was on ITV's World Of Sport
big huge fat guys just slapping the sh** outta each other and after this was shown any Fat kid comming to school on the Monday was immediately renamed Sumo!!!. :)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #1030 on: May 08, 2016, 07:54:42 PM »
Another IQ_132 / Dink co-venture. Data East's Break Thru and Darwin 4078!


Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1031 on: May 13, 2016, 05:38:35 PM »
A couple of nice additions those ones cheers for adding em!!

Offline dink

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Re: What I've been working on (iq_132's work in progress)
« Reply #1032 on: May 16, 2016, 11:11:04 PM »
iq_132 - driver, dink - mcu(simple modification) & debug tagteam brings you...
Radical Radial, Frisky Tom and Seicross.

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1033 on: May 20, 2016, 04:04:35 PM »
Thanks to iq_132 FBA now supports Parallel Turn
« Last Edit: May 27, 2016, 04:46:56 PM by gamez fan »

Offline Arcadez

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Re: What I've been working on (iq_132's work in progress)
« Reply #1034 on: May 27, 2016, 04:45:20 PM »
Another day another iq_132 addition to FBA namely Metal Freezer