Author Topic: What I've been working on (iq_132's work in progress)  (Read 721149 times)

Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #60 on: February 13, 2009, 07:06:43 AM »
Thanks iq_132 :biggrin:

FBA is my favorite emulator and i'm very happy to see more games added !


Offline lo585983

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Re: What I've been working on (iq_132's work in progress)
« Reply #61 on: February 13, 2009, 07:43:07 PM »
lol ohhh my god O_O!!!

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #62 on: February 13, 2009, 07:48:53 PM »
lol :)

Anyway, added Skyfox/Exerizer.  Surprisingly nice looking sprite effects. :)


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #63 on: February 15, 2009, 04:12:17 AM »
I got bored today so I started working on this. There's still quite a bit to do (sound, gfx zooming, some gfx issues) and some other games to add.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #64 on: February 15, 2009, 09:49:38 PM »
Started hooking up the z80/sound hardware for the games. 
These two (with a tiny hack) now work. :)


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #65 on: February 15, 2009, 11:01:53 PM »
Added sprite zooming. :)  Still some priority issues, as you can see.

*edit*
Fixed the priority issues (i think ^^)

*edit 2*
Also forgot the gratuitous TwinBee shots. :) And fun City Bomber sprite zooming clip.
« Last Edit: February 16, 2009, 12:53:15 AM by iq_132 »


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #66 on: February 16, 2009, 04:57:31 PM »
Hyper Crash looks like a pretty neat game.... and I'm pretty sure I don't understand kitten kaboodle.
« Last Edit: February 16, 2009, 05:07:15 PM by iq_132 »


Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #67 on: February 16, 2009, 07:28:00 PM »
Sure...When iq_132 has been launched like a rocket, nothing can't stop him  :biggrin:

Thanks for all your efforts !!!


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #68 on: February 18, 2009, 03:45:47 PM »
Finally got Konami GT - Red Fighter (rf2) to show some signs of life.  Apparently it wants IRQ 1 & 2 swapped for some reason...


Also started hooking up sounds, removed the hack I had to get the gx400 games to skip the z80 check, improved the speed/quality of the background drawing routine (the games now take about 6-8% cpu on my 1.8 core duo, rather than 13-15%), and hooked up most controls -- the only thing without are the driving games that need analog inputs.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #69 on: February 19, 2009, 08:49:48 PM »
wow.. Martial Masters!
will have a blast with this online.. thanks

If/when I can get the ARM7 & 68K to sync reliably, it (and kov2) will be a lot of fun in fba. :)


Anyway, speed-coded a driver for Got-cha Mini Game Festival and Pasha Pasha Champ Mini Game Festival.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #70 on: March 05, 2009, 04:26:02 AM »
Added Pass.  This has been on my list for ages.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #71 on: March 11, 2009, 12:24:27 PM »
Went back and fixed a bug in the m6809 interface (opcode args need to be from rom, not fetch. ^^).

Believe it or not, this screenshot of messy blobs of pixels are gyrus' sprites. ^^


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #72 on: March 12, 2009, 10:45:42 AM »
^^


Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #73 on: March 12, 2009, 02:14:26 PM »
Great...This shooter seems to be fantastic. Hope we can play it soon on FBA :cool:


Offline Huggybaby

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Re: What I've been working on (iq_132's work in progress)
« Reply #74 on: March 12, 2009, 11:09:24 PM »
Nice, Gyruss is one of the coolest games ever.  :cool: