Author Topic: dink's FBN Development & Fixes thread  (Read 1320604 times)

Offline dink

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massive :D  You guys rock, I mean it :) 

iq_132, that would be great, v.Blockbrk/SaruKani seems like it would be a fun game with some sort of emulation for the paddle input.

Cyvern is the reason I bothered with Supernova in the first place - (its one of my favorite shooters with awesome dark/symphonicish music)

With Sengeki Striker, I had high expectations for this game, I told myself that I wouldn't play it until I got it working in FBA, and when I finally got it working I was kinda disapointed.  The music is kinda irritating.  Don't get me wrong, it is a good game, I just thought it would be better than it is.  The reason Sengeki Striker took so long to get working was due to a bug in the SH-2 cpu implementation.  And the other games (other than Cyvern) started working properly after I fixed up the irq's to get the music in Sengeki Striker working right. 

Puzzloop, it plays like Bust-A-Move aka Puzzle Bobble, Guts'n is kinda like Dr.Mario, VS. Block Breaker/SaruKani, another breakout-type game, I'm not too sure about SenKnow, it seems like a cross between Tetris and Pipe Dream (a C64 game).  Theres a couple of Mahjong games, too.....


Offline dink

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more :biggrin:

Offline dink

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more...

Offline Romhack

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Awesome work dink!

Offline vbt

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Dink, your own ports ??  impressive !!!

Offline dink

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vbt, iq_132 did the driver about 5 years ago, but it was held back due to some show-stopping cpu bugs.

best regards,
-dink

Offline JacKc

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iq_132 and dink have made an impressive and awesome job on supernova driver  :smilie: !!!


Offline dink

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awesome, we now have 100% perfect music in Sol Divide!!  I'm excited about this, as I didn't think I'd ever come up with a solution.  :biggrin:

best regards,
- dink
« Last Edit: July 23, 2014, 01:20:04 AM by dink »

Offline 7zxkv

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Hi all,

I got error message ''Couldn't initialize DirectDraw7/ Direct3D7 Enhanced video output module'' with FBA 0.2.97.30.


XP build on XP
XP build or NT6 build (no 64) on Win7.

no problem in games but just to launch the interface (or to select a filter other than 3D Hardware and AdvanceMame).

A possible connection with the previous pages?

(system 100% up to date, dx/vc++ etc...)

Offline Barry Harris

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Hi all,

I got error message ''Couldn't initialize DirectDraw7/ Direct3D7 Enhanced video output module'' with FBA 0.2.97.30.


XP build on XP
XP build or NT6 build (no 64) on Win7.

no problem in games but just to launch the interface (or to select a filter other than 3D Hardware and AdvanceMame).

A possible connection with the previous pages?

(system 100% up to date, dx/vc++ etc...)

Have you tried deleting the ini? Given you are on XP, it would be fbaxp.ini.

dink made some changes in this area and you may have slightly strange ini values conflicting with the changes.
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline 7zxkv

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I have retried with a new install, same  :S

Offline dink

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7zxkv:
Video -> Blitter Options -> Advanced Settings -> Force 16bit mode
Alternately, try to put your desktop in 32bpp mode.

best regards,
- dink
« Last Edit: July 27, 2014, 09:40:54 AM by dink »

Offline 7zxkv

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already tested...it changes nothing^^

I honestly think this is a bug, there was no problem with the previous version.


Offline dink

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7zxkv,
Please attach a zipped fba*.ini that causes this problem. (I tried, but can't reproduce the problem)

best regards,
- dink

Offline dink

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Hey guys, just a quick update on whats new today..
Added savestate support for Megadrive/Genesis games :)