Final Burn Neo > FBN Discussion
Missing crowd noise in International Cup '94 and Taito Power Goal
PrincessMonaco:
This is just curiosity rather than a bug request or anything, but I've been playing through Taito's series of "Football Champ" games recently and noticed something odd and wondered what the explanation of it was.
The aforementioned games are regional releases of Hat Trick Hero '94 and Hat Trick Hero '95 respectively. In their HTH incarnations they both have crowd noise throughout the game, but IC94 and TPG play in silence, like they're COVID tournaments in empty stadia.
It's not just FBNeo - they're the same in every version of MAME I've tried, up to 0.277. But it wasn't the case in arcades, because there are YouTube videos of both and the crowd noise is there.
https://www.youtube.com/watch?v=UB2tWVQPy7s
https://www.youtube.com/watch?v=Xiikyg4B4jY
(I've no idea what they used to make those videos.)
So what's going on?
dink:
Hi,
This one is actually a setting in nvram, press F2 after the game boots and go to Configuration and find "Cheers", set it to "with"
best regards,
- dink
PrincessMonaco:
Oh, nice one :)
PrincessMonaco:
Incidentally, does anyone have any idea what the "Buy In" switch in the config menu for the games in this series is for? It makes no apparent difference to anything.
- it doesn't affect whether a second player can buy in and join your game while you're playing
- it doesn't affect whether you can continue after losing a game
- it doesn't affect whether you can add powerup points during play by pressing the Start button to convert credits into points
The operators manuals are no help and I'm all out of ideas.
barbudreadmon:
Did you test all games in the series ? It's not unusual for a given dipswitch to only work for a given version.
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