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91
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Kev on July 31, 2022, 04:26:41 PM »
Rewind feature
Started working on the rewind feature last tuesday night, (it's saturday morning now) - it's really quite nice at this point:
x got the input recording stuff synchronized last night.
x systems with growing/shrinking state-sizes working the night before


Nice work!
92
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Al82 on July 31, 2022, 09:53:05 AM »
Rewind feature
Started working on the rewind feature last tuesday night, (it's saturday morning now) - it's really quite nice at this point:
x got the input recording stuff synchronized last night.
x systems with growing/shrinking state-sizes working the night before

The next big hurdle to jump over is dealing with running out of memory.  When the rewind memory is used up, I want to have it granularize the earliest recordings to free up half the space.  basically: delete every other rewind chunk(frame), then defrag the list.  Of course, this will happen every time the emulator reaches the end of the rewind memory.

best regards,
- dink

Thank you for all the awesome features you and the team continue to work on!
93
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on July 30, 2022, 10:22:37 AM »
Rewind feature
Started working on the rewind feature last tuesday night, (it's saturday morning now) - it's really quite nice at this point:
x got the input recording stuff synchronized last night.
x systems with growing/shrinking state-sizes working the night before

The next big hurdle to jump over is dealing with running out of memory.  When the rewind memory is used up, I want to have it granularize the earliest recordings to free up half the space.  basically: delete every other rewind chunk(frame), then defrag the list.  Of course, this will happen every time the emulator reaches the end of the rewind memory.

best regards,
- dink
94
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on July 29, 2022, 11:42:45 PM »
Added the support to a new ZX Spectrum homebrew:
Tiny Crate Eng/Spa (2022) > https://pcnonogames.itch.io/tiny-crate-zx-spectrum-48128k-by-pcnonogames
95
FBN Discussion / Re: Recording input at slower cpu speed has problem when play back
« Last post by dink on July 27, 2022, 12:13:42 AM »
Hi NeilDark,
Glad the SlowMo feature worked well and without exploding, thanks for testing it.

It's been a while, and I finally almost got the rewind code working!  Stay tuned... :)

best regards,
- dink
96
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on July 26, 2022, 10:32:01 AM »
Howdy folks!

Input Recording feature improvement
Added a "With NVRAM" option to "Record from Power-On".  This will include a snapshot of the game's NVRAM in the recording.  Previously: recording from Power On ignored NVRAM altogether to improve synchronization. but, for some games it is necessary or wanted to have the game configured differently.

best regards,
- dink
97
FBN Discussion / Re: Question marks in ROM filenames
« Last post by Robert on July 19, 2022, 09:16:50 PM »
? represents a one-character wildcard in windows, and so it's not allowed in filenames.
98
FBN Discussion / Re: Question marks in ROM filenames
« Last post by spludlow on July 19, 2022, 08:02:33 AM »
Nice one barbudreadmon I see its fixed.

Cheers
Sam
99
FBN Discussion / Re: Question marks in ROM filenames
« Last post by spludlow on July 19, 2022, 07:35:24 AM »
Hello

My OS is Windows, all I mean is ? is not a legal filename, might be able to do it on macOS or something?

It is currently the only rom.name that can't be saved to a file (that matches the data).

(I've got the XML in a DB)
select * from rom where name like '%?%'

137516   10926   tecmo cup (jpn) (prototype?) (bad dump).bin   524288   88fdd060   NULL   NULL

There may be ? in game.description but that don't need to be on the file system as game.name is the ZIP filename.

Cheers
Sam
100
FBN Discussion / Re: Question marks in ROM filenames
« Last post by barbudreadmon on July 19, 2022, 05:36:50 AM »
What's your OS ? I don't think that's the only question mark in our codebase
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