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Topic:
Dual Stick controls to rotary games?
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Topic: Dual Stick controls to rotary games? (Read 8167 times)
TaiToaplan
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Posts: 11
Karma: +0/-0
Dual Stick controls to rotary games?
«
on:
January 31, 2022, 02:43:36 PM »
Hi guys, I have a question that is at the same time a request.
It's possible to bring Smash TV controls to games like Ikari Warriors, Time Soldiers, Guerrilla War...?
I think the playability would improve a lot
best regards
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dink
Administrator
Posts: 5102
Karma: +454/-1
pie? I nearly bought one!
Re: Dual Stick controls to rotary games?
«
Reply #1 on:
January 31, 2022, 08:08:36 PM »
I'm quite partial to the rotate btn+dpad method, but I'm thinking about doing this...
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TaiToaplan
Newbies
Posts: 11
Karma: +0/-0
Re: Dual Stick controls to rotary games?
«
Reply #2 on:
February 01, 2022, 01:55:26 AM »
Quote from: dink on January 31, 2022, 08:08:36 PM
I'm quite partial to the rotate btn+dpad method, but I'm thinking about doing this...
wow, that would be the best way to start this year!
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dink
Administrator
Posts: 5102
Karma: +454/-1
pie? I nearly bought one!
Re: Dual Stick controls to rotary games?
«
Reply #3 on:
February 25, 2022, 12:22:24 AM »
Hi again,
you'll be happy to know that this feature is now a reality - pjft on github has just finished implementing the feature in all of the drivers which support rotary controls. It's available now in the current builds of fbneo on github and within the next day or so in the libretro-core version of fbneo.
best regards,
- dink
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TaiToaplan
Newbies
Posts: 11
Karma: +0/-0
Re: Dual Stick controls to rotary games?
«
Reply #4 on:
February 25, 2022, 04:03:33 PM »
a dream come true, thank you man!
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Topic:
Dual Stick controls to rotary games?