Author Topic: split topic : lightgun issues  (Read 1644 times)

Offline StormedBubbles

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Re: split topic : lightgun issues
« Reply #45 on: June 26, 2022, 03:01:24 PM »
Hey again,

starwars is one that I'm having a little difficulty with. In the Libretro version, I am allowed to use a lightgun in place of the analog control, but the cursor is always below true aim. It also may have a bit of a scaling issue on the X axis. It's a little hard to tell. Was this one of those games where you had to move the yoke around to calibrate upon startup? I seem to be getting some inconsistent results.

Offline barbudreadmon

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Re: split topic : lightgun issues
« Reply #46 on: June 27, 2022, 01:17:40 AM »
Probably another scaling problem, i'll look into this soon

Offline barbudreadmon

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Re: split topic : lightgun issues
« Reply #47 on: June 27, 2022, 08:26:06 AM »
Adjusting this driver for usage with a lightgun is causing one problem after another, and ultimately leads to the game being unplayable at hires with a normal controller.
So i won't fix that one.

Offline StormedBubbles

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Re: split topic : lightgun issues
« Reply #48 on: June 27, 2022, 02:37:06 PM »
Okay; I understand. Thank you for checking it out.