Author Topic: dink's FBN Development & Fixes thread  (Read 760027 times)

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #840 on: March 11, 2016, 06:34:04 PM »
SAR - Search and Rescue & Ikari 3 are now hooked up with the new rotational code.  The games are finally enjoyably playable in emulation w/o a rotating controller :D

Offline Pityesz

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Re: dink's FBA Development & Fixes thread
« Reply #841 on: March 12, 2016, 05:31:30 PM »
Wow Guerilla War!  :biggrin:

I can't wait for the new release. It will be awesome.  :cool:

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #842 on: March 12, 2016, 08:27:15 PM »
Next time I upgrade my pc you're getting my "gently used" old mobo, ram, etc.
Sorry about your luck and your power bill.

The offer is very much appreciated.  With my custom scripts and things, I can compile/recompile a single driver and link it in about 20-25 seconds.  I remember when I first started working on fba, and used "make" after each change - it took literally 15 minutes to compile and link a single source change.  Sometimes if there were an error/typo in my changes, it would need another 15 minutes to make again. hehe.  Luckily I'm quite crafty with scripts 'n things.  :biggrin:

best regards,
- dink

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #843 on: March 12, 2016, 08:30:24 PM »
Wow Guerilla War!  :biggrin:

I can't wait for the new release. It will be awesome.  :cool:

Oh yea, you're going to dig the next release.  especially the innovative new rotation feature - which still blows my mind to this very second. :)

best regards,
- dink

Offline Pityesz

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Re: dink's FBA Development & Fixes thread
« Reply #844 on: March 12, 2016, 08:59:07 PM »
Oh yea, you're going to dig the next release.  especially the innovative new rotation feature - which still blows my mind to this very second. :)

best regards,
- dink

That for sure, there are many new games I never was able to play with my friends till this time.  :biggrin:

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #845 on: March 20, 2016, 11:00:23 PM »
A few months ago I wondered how the hell people get through certain spots in Jackal, it just seems impossible.  The trick is.. the game is actually made for a rotary-type joystick, and the non-rotary/"joystick" versions of game were most likely an afterthought by Konami to sell more boards to operators who didn't want to shell out for the rotary sticks.  While I was away for the past 2 days I realized I had forgotten to add the new rotary code to Jackal.  Oops.  The game is really quite playable and fun now; as it should be.

best regards,
- dink

Online Gab75

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Re: dink's FBA Development & Fixes thread
« Reply #846 on: March 21, 2016, 02:02:03 AM »
I feel I can speak for all "FBA fans"... we are looking forward to see the new official FBA release! ;)

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #847 on: March 22, 2016, 11:40:57 PM »
Music is finally fixed in Guardians / Denjin Makai II.  :)

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #848 on: April 01, 2016, 11:12:58 PM »
Some new games for FBA: Jungler and Tactician

Offline vbt

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Re: dink's FBA Development & Fixes thread
« Reply #849 on: April 02, 2016, 06:41:24 AM »
great job dink !

Offline Arcadez

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Re: dink's FBA Development & Fixes thread
« Reply #850 on: April 02, 2016, 08:51:21 AM »
@dink Nice work fella!!

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #851 on: April 02, 2016, 09:35:23 AM »
More... (click on each piccy)

Online Gab75

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Re: dink's FBA Development & Fixes thread
« Reply #852 on: April 02, 2016, 11:50:56 AM »
At the risk of repeating myself, I'm looking forward to see the new official FBA release! ;)

Offline dink

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Re: dink's FBA Development & Fixes thread
« Reply #853 on: April 07, 2016, 10:14:34 PM »
Added 2 games from the SMS Power! coding competition: Bara Buru and Data Storm... to the SMS driver :)

Offline Pityesz

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Re: dink's FBA Development & Fixes thread
« Reply #854 on: April 13, 2016, 07:58:06 PM »
Wow, we got even the Psycho Soldier, I didn't expected this. Japan and USA version. The legendary vocal theme back again!  :biggrin:

The Guevara (Japanese version of the Guerrilla War) can't start for some reason, the others works fine. And I must say that rotating method is far better than how I played the Forgotten Worlds.

Anyway I don't know if I did make something wrong, but the "autofire" buttons can't be configured.
« Last Edit: April 13, 2016, 08:24:21 PM by Pityesz »