Author Topic: FB Neo Bugs Reports  (Read 158709 times)

Offline xerf84

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Re: FBN Bugs Reports
« Reply #270 on: November 03, 2020, 05:13:01 PM »
Thanks for the answer Dink, I thought it could be hardware filtered in the text box, otherwise I know what you mean. Greetings.

Offline Igor_Arabe

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Re: FBN Bugs Reports
« Reply #271 on: November 03, 2020, 07:48:41 PM »
In "< ... > src/burn/drv/nes/d_nes.cpp"

Quote
static struct BurnRomInfo nes_lionkinlegcRomDesc[] = {
   { "Lion King Legend, The (China).nes",          524304, 0x0f95fc73, BRF_ESS | BRF_PRG },
};
this is a incorrect crc32 (is the same of t+eng hack)


the correct is:
Quote
static struct BurnRomInfo nes_lionkinlegcRomDesc[] = {
   { "Lion King Legend, The (China).nes",          524304, 0x1309fa69, BRF_ESS | BRF_PRG },
};
Is mentioned in hack documentation

Offline dink

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Re: FBN Bugs Reports
« Reply #272 on: November 03, 2020, 09:09:05 PM »
Igor_Arabe,
thanks :)

best regards,
- dink

Offline Joaquim2020

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Re: FB Neo Bugs Reports
« Reply #273 on: November 05, 2020, 03:53:28 PM »
Bug found...
J.League GG Pro Striker '94 (Jpn)
gg_jleagu94
Need find the pallet to clean the SEGA logo in the top of it.

Offline dink

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Re: FB Neo Bugs Reports
« Reply #274 on: November 05, 2020, 08:02:50 PM »
thanks, gg_jleague94 is fixed

Offline Joaquim2020

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Re: FB Neo Bugs Reports
« Reply #275 on: November 06, 2020, 05:39:19 AM »
thanks, gg_jleague94 is fixed

Nice!  :smilie:

Offline Joaquim2020

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Re: FB Neo Bugs Reports
« Reply #276 on: November 07, 2020, 06:35:47 AM »
sbubsm bug in the screen.  :smilie:

Offline dink

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Re: FB Neo Bugs Reports
« Reply #277 on: November 07, 2020, 09:11:44 AM »
Joaquim2020, thanks, it's fixed. :)

best regards,
- dink

Offline Neville

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Re: FB Neo Bugs Reports
« Reply #278 on: November 08, 2020, 09:32:21 AM »
More Spectrum bugs:

- 750cc Grand Prix --> HUD not visible ingame.

- Blade Warrior --> Kempston left / right are inverted.

- International 3D Tennis --> Doesn't get past the menu screen.

- Jungle Warfare --> Z exits game and it's also mapped to Kempston fire.

- Kick Off 2 --> Heavy glitches in-game.

- North & South --> Kempston works in the map section, but not in the battle section.

Offline Neville

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Re: FB Neo Bugs Reports
« Reply #279 on: November 12, 2020, 10:48:51 AM »
Two more:

Moon Strike --> Z pauses the game

Murray Mouse Super Cop --> Z is mapped... to inventory?

Offline dink

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Re: FB Neo Bugs Reports
« Reply #280 on: November 13, 2020, 10:30:08 AM »
Regarding 'Z', the game maps these keys and we can't change that.

I replaced 750cc and Kick Off 2 with tap images, they seem to work fine now.

Intl 3d tennis: game is looking for the '5' key to "enter" on a menu item

Blade Warriorr... hmm, what if you map keyboard?

best regards,
- dink


Offline Tegrah

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Re: FB Neo Bugs Reports
« Reply #281 on: November 13, 2020, 01:49:37 PM »
msx  |  bumpy.zip  |  bumpy (1989)(loriciels)(fr)[run'cas-'].cas
I use fbneo on retroarch android

Game plays ok but after touching far right platform on level 3 it crashes. Everytime..

Offline dink

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Re: FB Neo Bugs Reports
« Reply #282 on: November 13, 2020, 02:56:11 PM »
Tegrah,
Thanks for letting us know,
It turns out the bumpy cassette image was corrupted - I replaced it with another dump and played it to level 4 without any problem.

best regards,
- dink

Offline dink

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Re: FB Neo Bugs Reports
« Reply #283 on: November 13, 2020, 09:02:55 PM »
Neville,
Do you use the Z key on keyboard for fire in fbneo?  I have an idea, if a game maps Z as pause or something unwanted, you can re-map the Z key on the Spectrum keyboard to something else (anything else), or just clear it w/"clear lock" for the problem games:

Offline Neville

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Re: FB Neo Bugs Reports
« Reply #284 on: November 14, 2020, 06:30:10 AM »
Yes, that should fix it. Thanks for the tip.