Author Topic: FB Neo Bugs Reports  (Read 158972 times)

Offline dink

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Re: FB Neo Bugs Reports
« Reply #870 on: July 03, 2022, 09:55:49 AM »
Navarone has no colors in FBN, it is black and white. However, when looking at Navarone videos on YouTube, I see it has colors. Is it an FBN limitation?

Now it has colors :)

best regards,
- dink

Offline dink

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Re: FB Neo Bugs Reports
« Reply #871 on: July 03, 2022, 11:02:17 PM »
Just noticed another minor one

Task Force Harrier (Arcade) still asks for coins even if it's set to Free Play mode in dip switch settings

Best regards  :cool:

Hi ClessxAlghazanth,
It turns out that this game's coinage doesn't work due to undumped/unemulated protection mcu.  The only thing we can do is hope that someday the protection mcu is dumped so it can be properly emulated.  It's the same reason the player's ship looks a bit weird when going to the next level - though, besides that, the game is fully playable.

best regards,
- dink

Offline ClessxAlghazanth

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Re: FB Neo Bugs Reports
« Reply #872 on: July 04, 2022, 08:59:34 AM »

Thanks for the explanation , dink  :cool:

Please keep up the great work and best regards  :wink:

Offline unit3uk

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Re: FB Neo Bugs Reports
« Reply #873 on: July 05, 2022, 07:22:39 PM »
Michael Jackson's Moonwalker (Arcade) is stuck on free play. Is there a way to switch it to back to coin-op, or is it a bug in FBNeo?

Offline dink

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Re: FB Neo Bugs Reports
« Reply #874 on: July 05, 2022, 08:12:11 PM »
Michael Jackson's Moonwalker (Arcade) is stuck on free play. Is there a way to switch it to back to coin-op, or is it a bug in FBNeo?

Hi unit3uk,
EDIT: oops, it really was a bug in the dips, but for some reason didn't show up on my side.  fix is on git, after upgrading load game, go to dips & hit defaults button & OK.

(original message just for reference)
unit3uk, mwalk and a lot of system16-system18 games save the coins inserted into eeprom incase the power goes out.  Maybe you inserted several coins and turned it off (closed emulation), then when you loaded it again it's still remembering the games that didn't get started.  Just delete the nvram (config/games/mwalk.fs) to start with no coins from previous time.

best regards,
- dink
« Last Edit: July 05, 2022, 08:22:44 PM by dink »

Offline unit3uk

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Re: FB Neo Bugs Reports
« Reply #875 on: July 09, 2022, 08:48:59 PM »
I can now insert coins, but the game doesn't start unless I press player 3. The libretro core still has the free play bug. Thanks.

Offline dink

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Re: FB Neo Bugs Reports
« Reply #876 on: July 10, 2022, 01:03:08 AM »
I can now insert coins, but the game doesn't start unless I press player 3. The libretro core still has the free play bug. Thanks.

unit3uk, oops, I made a little mistake - re-download and it should be OK now :)

let's see what barbudreadmon says about the libretro core.

best regards,
- dink

Offline barbudreadmon

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Re: FB Neo Bugs Reports
« Reply #877 on: July 10, 2022, 02:56:02 AM »
The libretro core still has the free play bug. Thanks.

The fix has been included in the libretro core 2 days ago, you'll need to make sure you are using the latest version.

Offline barbudreadmon

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Re: FB Neo Bugs Reports
« Reply #878 on: July 10, 2022, 06:36:20 AM »
The bug still exists after reinstalling the latest Retroarch and downloading the latest version through Retroarch's online updater.

Maybe their buildbot is dead or something ? What's the version you get through online updater exactly ? Open RA menu, look at the bottom left, what i need is the weird letters/numbers between parenthesis.

Offline unit3uk

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Re: FB Neo Bugs Reports
« Reply #879 on: July 10, 2022, 06:48:06 AM »
Maybe their buildbot is dead or something ? What's the version you get through online updater exactly ? Open RA menu, look at the bottom left, what i need is the weird letters/numbers between parenthesis.

It works now after deleting the nvram. Thanks.

Offline retroFuture

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Re: FB Neo Bugs Reports
« Reply #880 on: July 13, 2022, 02:45:36 PM »
Missing sound fx.

Neither Columns (columns) nor Columns II: The Voyage Through Time (colums2) trigger the relevant sound fx when X3 matching gems disappear.

(bug found on a Raspberry Pi 4 running Lakka 4.2 with FBNeo v1.0.0.03 01bf2e1)
« Last Edit: July 13, 2022, 03:07:01 PM by retroFuture »

Offline retroFuture

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Re: FB Neo Bugs Reports
« Reply #881 on: July 13, 2022, 03:04:45 PM »
Background gfx glitch

Tokio (tokio)
Starting/ending cloud segments are disconnected from the main cloud layer creating solid edges and disconnected edge pieces.

(bug found on a Raspberry Pi 4 running Lakka 4.2 with FBNeo v1.0.0.03 01bf2e1)
« Last Edit: July 13, 2022, 03:06:30 PM by retroFuture »

Offline dink

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Re: FB Neo Bugs Reports
« Reply #882 on: July 13, 2022, 08:29:19 PM »
Hi retroFuture,
The problem w/Columns and Columns II & Tokio has been fixed, thanks for letting us know! :)
(Tokio was fixed a few days ago.)

best regards,
- dink

Offline the_maq

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Re: FB Neo Bugs Reports
« Reply #883 on: July 15, 2022, 10:21:15 PM »
@Dink: Some of the neo geo cd games got hit with the guru meditation for example Super side kicks 2 and big tournament golf but metal slug 2 is running normal without issues - i haven't checked the other titles yet?
« Last Edit: July 15, 2022, 11:15:00 PM by the_maq »

Offline dink

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Re: FB Neo Bugs Reports
« Reply #884 on: July 15, 2022, 11:27:24 PM »
the_maq,
I just played a game of super sidekicks 2 on ngcd without issue, it's possible your cd image is either defective or in an unsupported format.  Make sure the cd images you get are in the trurip and/or bin/cue format.  If you don't feel like procuring new images, there is a little easy to use/freeware tool that will convert to the proper format - check this message: https://neo-source.com/index.php?topic=2487.msg26465#msg26465

EDIT:
Just realized that I broke fastforward w/neogeo under some circumstatances - it's fixed now, and I'm thinking this might be where the crash was coming from.  Oops :)  It happened the other day while fixing another problem.

best regards,
- dink
« Last Edit: July 16, 2022, 09:33:36 AM by dink »