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Final Burn Neo => FBN Discussion => Topic started by: vbt on September 18, 2010, 07:29:54 PM

Title: MSM6295 emulation
Post by: vbt on September 18, 2010, 07:29:54 PM
I'm trying to use MSM6295.cpp on big endian cpu but i fail to get it working correctly, can there be endian problems ?
Title: Re: MSM6295 emulation
Post by: iq_132 on September 18, 2010, 08:05:16 PM
I am honestly not sure.  Looking at MAME's source for okim6295, which the fba version is based on, there doesn't seem to be a lot of endianness-specific fixes.
Title: Re: MSM6295 emulation
Post by: kev on September 23, 2010, 03:06:58 PM
If you need a big endian compatible source for FBA then check out the code for the xbox 360 port at http://code.google.com/p/fba360/source/list as it supports big endian as well as little endian.

Title: Re: MSM6295 emulation
Post by: vbt on September 24, 2010, 06:44:11 PM
If you need a big endian compatible source for FBA then check out the code for the xbox 360 port at http://code.google.com/p/fba360/source/list as it supports big endian as well as little endian.
Thanks Kev for this info :)  :cool: