Recent Posts

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21
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 17, 2024, 10:03:09 AM »
How do you start Golden Par Golf ? It does not have a select button to page 2 .

Hi littlebear,
Driver is in WIP state right now, and some games are not perfect yet.

best regards,
- dink
22
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by littlebear on March 16, 2024, 09:19:56 AM »
How do you start Golden Par Golf ? It does not have a select button to page 2 .
23
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 15, 2024, 03:30:39 PM »
Another hack for your consideration.. a difficulty patch for Eternal Champions (Genesis / Mega Drive). Apparently the game is known for its punishing difficulty level.



Download here.

Oh, and a few days ago a new version of Blade Master: The Lost Key was released. It consists of new stages for this veteran NES game that I've never played.



Download here.
24
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by ClessxAlghazanth on March 15, 2024, 07:44:57 AM »
Forgotten Worlds, Capcom CPS1 Dualstick support
Control the rotation & shooting with the second thumbstick on
any modern controller!

This was a lot of hard work, hope ya'll enjoy it! :)

by pjft and dink

best regards,
- dink

Wow , that's a great QoL update , dink  :biggrin: time to visit Forgotten Worlds again ! ;p
25
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 14, 2024, 09:20:04 AM »
Forgotten Worlds, Capcom CPS1 Dualstick support
Control the rotation & shooting with the second thumbstick on
any modern controller!

This was a lot of hard work, hope ya'll enjoy it! :)

by pjft and dink

best regards,
- dink
26
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on March 14, 2024, 09:07:18 AM »
TaiToaplan,
The bird has been fixed in the latest MAME, via emulation of the protection MCU that the pcb has.  I'll try to add this to fbn at some point

Tatsuya79,
Sega System 32 is a complex beast, I had a go at this one a few times without luck

best regards,
- dink
27
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Neville on March 12, 2024, 04:05:45 PM »
Cool!  :wink:
28
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 12, 2024, 03:41:31 PM »
English translation for Koneko Monogatari: The Adventures of Chatran (FDS) available:

Added the support to the FDS roster! ;)
Kitten's Tale, A - The Adventures of Chatran (T-Eng, 2024)
29
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on March 10, 2024, 01:13:56 AM »
Added the support to 3 new ZX Spectrum homebrews/aftermarkets:
Area 51 - Roswell Incident 128K English/Spanish (2024)
Arlo 128K English/Spanish (2024)
Escalera, La 48K English/Portuguese/Spanish (2024)
30
FBN Discussion / Re: how to add drv code for an exists hack game.
« Last post by dink on March 10, 2024, 12:31:21 AM »
I suggest copying a clone entry of kovsh (with BDF_CLONE tag) and change the names to suit

There's also some general info here: https://github.com/libretro/FBNeo/issues/7

After you add some hacks, it would be nice to add them to the main fbneo code, so either post the code changes here or make a pr on github, if you want:
https://github.com/finalburnneo/FBNeo

best regards,
- dink
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