Hi,
I hope you all are doing well!
I noticed that some games have "speed hacks" options (to improve performance on less powerful devices, I suppose).
Since version v1.0.0.02 games based on System18 (e.g. Michael Jackson's Moonwalker) have become more demanding, so I was wondering if it would be possible to implement a speed hack with the old sprite "management" for devices like Raspberry Pi 3 (which still go strong!).
I'd also like to ask: generally is it still recommended to build an optimized development version for Raspberry Pi 3, or the trend now is about higher fidelity/hardware requirements, and therefore is it worth sticking to an old version? (speaking about libretro-core)
Thank you so much.