Author Topic: FB Alpha 0.2.96.80 Release  (Read 7574 times)

Offline KOF2112

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FB Alpha 0.2.96.80 Release
« on: April 18, 2008, 03:56:55 PM »

http://www.barryharris.me.uk/article_view.php?id=92

Quote

v0.2.96.80
- Ported MAME's Z80 core to FBA
- Hooked up MAME's Z80 core in the System 16 games that use MC-8123 encryption,
  sound now works in these games
- Hooked up MAME's Z80 core in the Sega System 1 games, encrypted games now work
- Added more games to the Sega System 1 driver
- Changed the Sega System 1 drivers to appear in the Sega games list
- Got the YM2151 sound working in Cotton
- Added support for the UPD7759 sound chip
- Hooked the UPD7759 chip up in the System 16B driver
- Hooked the UPD7759 chip up in the prehisle driver
- Hooked the UPD7759 chip up in the tmnt driver
- Rewrote the Sega PCM support - solves quite a few problems, particuarly in
  enduror, outrun and smgp
- Fixed an issue in the Sega System X driver which caused missing sounds in
  abcop and smgp
- Fixed bug in the YM2612 emulation when more than one chip is emulated
- Changed the CPS-1 rendering code to use the mapper tables from MAME
- Added smgpja to the X-Board driver
- Added shinobi4 to the System 16B driver
- Added ledstrm2 to the madgear driver
- Added command line options, -listinfowithmd and -listinfomdonly
- Fixed the version output in dat files
- Fixed bug where any rom errors weren't reported
- Matched all sets to MAME 0.124u3


Offline iq_132

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Re: FB Alpha 0.2.96.80 Release
« Reply #1 on: April 18, 2008, 08:14:16 PM »
Yaaaaay!!!!!!!!!!! :)


Offline Lemonzest

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Re: FB Alpha 0.2.96.80 Release
« Reply #2 on: April 18, 2008, 08:32:06 PM »
I'll second that Yay :) great work done in these past few versions, the emu really is a joy to use.

Offline iq_132

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Re: FB Alpha 0.2.96.80 Release
« Reply #3 on: April 18, 2008, 09:25:59 PM »
Erm. The MAME z80's disabled in the source and gives errors when you enable it.  :S


Offline Barry Harris

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Re: FB Alpha 0.2.96.80 Release
« Reply #4 on: April 19, 2008, 03:45:41 AM »
I attempted to add it to Zet but it caused quite a few problems so I didn't enable it there. Instead the drivers that use it have their own support, eg, System 1 and MC8123 encrypted System 16B games.

It should compile ok when defined though as it was running ok in a lot of games - just had some problems left to resolve.
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline 0746

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Re: FB Alpha 0.2.96.80 Release
« Reply #5 on: April 19, 2008, 10:34:43 PM »
WoW Treble's speed can not be matched >_<


btw KOF2112, do you have links to your adjacent FBAS build? I can't read Chinese so cant register in the forum you posted links in.

Offline KOF2112

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Re: FB Alpha 0.2.96.80 Release
« Reply #6 on: April 20, 2008, 12:41:14 AM »

Click on the folder icon to download

Download: FB Alpha Shuffle

Offline 0746

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Re: FB Alpha 0.2.96.80 Release
« Reply #7 on: April 20, 2008, 03:08:40 AM »
Thanks ^_^

Offline salvawm

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Re: FB Alpha 0.2.96.80 Release
« Reply #8 on: April 20, 2008, 02:18:55 PM »
No se podria anadir los mortal kombat por lo menos de megadrive
por cierto en la fecha de los juegos de megadrve pone 1900, error?
« Last Edit: April 20, 2008, 03:50:27 PM by salvawm »