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41
FBN Development / Re: FB Neo Bugs Reports
« Last post by dink on May 27, 2024, 08:37:44 PM »
I seem to have a problem with Outrun the accelerate button is not reaching full speed. i remapped it and same thing it stops at around 220 but fluctuates like a rapid fire option is selected. changing gear to high also never reaches top speed.
Works fine in other emulators

Hi Petervenkman,
I tried mapping it to several buttons, digital and analog, and easily hit 290+.  So, some information will be needed:
Are you using FBNeo standalone version or libretro/retroarch?

Maybe some diagnostics w/Service mode will help:
Press F2 (or the button mapped to Diagnostics)
Use the steering wheel to move to "INPUT TEST", then press F2 (Diagnostics) again
Hold the accelerate button and write the code (stuff in yellow) here

best regards,
- dink
42
FBN Discussion / Re: Load game from Romdata
« Last post by taoenwen on May 27, 2024, 02:58:44 PM »
ZipName:  kf2k2ps2re
DrvName:  kf2k2mp
ExtraRom:
FullName: "The King of Fighters 2002 (PS2 ver. 1.0) [EGCG & GSC2007]"

// romname   romsize      crc         type
265ps2-p1.p1   0x0100000,   0x77A0044C,   1 | BRF_ESS | BRF_PRG
265ps2-p2.sp2   0x0500000,   0xF9E4456A,   1 | BRF_ESS | BRF_PRG
265ps2-p3.p3   0x0020000,   0x6E6BEEBA,   1 | BRF_ESS | BRF_PRG

265ps2-s1.s1   0x0020000,   0x714ADE47,   2 | BRF_GRA

265-c1d.c1   0x0800000,   0x7EFA6EF7,   3 | BRF_GRA
265-c2d.c2   0x0800000,   0xAA82948B,   3 | BRF_GRA
265-c3d.c3      0x0800000,   0x959FAD0B,   3 | BRF_GRA
265-c4d.c4      0x0800000,   0xEFE6A468,   3 | BRF_GRA
265-c5d.c5      0x0800000,   0x74BBA7C6,   3 | BRF_GRA
265-c6d.c6      0x0800000,   0xE20D2216,   3 | BRF_GRA
265ps2-c7.c7    0x0800000,   0xF0897B93,   3 | BRF_GRA
265ps2-c8.c8    0x0800000,   0x8D27A4A6,   3 | BRF_GRA
265ps2-c9.c9    0x0800000,   0x9939C08A,   3 | BRF_GRA
265ps2-c10.c10  0x0800000,   0xC724C069,   3 | BRF_GRA

214-m1.m1       0x0020000,   0xDABC427C,   4 | BRF_ESS | BRF_PRG
262-m1d.m1      0x0040000,   0x4BCC537B,   4 | BRF_ESS | BRF_PRG
265-m1d.m1      0x0020000,   0x1C661A4B,   4 | BRF_ESS | BRF_PRG
269-m1d.m1      0x0080000,   0x7B7BF462,   4 | BRF_ESS | BRF_PRG

214-v1.v1   0x0400000,   0x63F7B045,   5 | BRF_SND
262-v1d.v1   0x0800000,   0xAC2913BF,   5 | BRF_SND
265-v1d.v1   0x0800000,   0x0FC9A58D,   5 | BRF_SND
269-v1d.v1   0x0800000,   0xFF64CD56,   5 | BRF_SND
214-v2.v2   0x0400000,   0x25929059,   5 | BRF_SND
262-v2d.v2   0x0800000,   0x15042F30,   5 | BRF_SND
265-v2d.v2   0x0800000,   0xB8C475A4,   5 | BRF_SND
269-v2d.v2   0x0800000,   0xA8DD6446,   5 | BRF_SND
214-v3.v3   0x0200000,   0x92A2257D,   5 | BRF_SND

kf2k2mp is not a suitable host, it has extra processing in the initialization, kof2k2fd is fully decrypted and recommended.

Also, many hacks in GSC2007 use p3 as an extra rom, it needs further mapping processing, you can refer to my format below and add p3 info here in ExtraRom.

Meanwhile, the situation you mentioned about the romdata failing to load the game and not being able to load it again has now been fixed, you can check: https://github.com/finalburnneo/FBNeo/commit/30615be699801afa508e584e31ef6dcf1af37b07

Code: [Select]
ZipName: kf2k2ps2re
DrvName: kof2k2fd
ExtraRom: 265ps2-p3.p3
FullName: "The King of Fighters 2002 (PS2 ver. 1.0) [EGCG & GSC2007]"

// romname romsize crc type
265ps2-p1.p1 0x0100000, 0x77A0044C, 1 | BRF_ESS | BRF_PRG
265ps2-p2.sp2 0x0500000, 0xF9E4456A, 1 | BRF_ESS | BRF_PRG
265ps2-p3.p3 0x0020000, 0x6E6BEEBA, 1 | BRF_ESS | BRF_PRG

265ps2-s1.s1 0x0020000, 0x714ADE47, 2 | BRF_GRA

265-c1d.c1 0x0800000, 0x7EFA6EF7, 3 | BRF_GRA
265-c2d.c2 0x0800000, 0xAA82948B, 3 | BRF_GRA
265-c3d.c3 0x0800000, 0x959FAD0B, 3 | BRF_GRA
265-c4d.c4 0x0800000, 0xEFE6A468, 3 | BRF_GRA
265-c5d.c5 0x0800000, 0x74BBA7C6, 3 | BRF_GRA
265-c6d.c6 0x0800000, 0xE20D2216, 3 | BRF_GRA
265ps2-c7.c7 0x0800000, 0xF0897B93, 3 | BRF_GRA
265ps2-c8.c8 0x0800000, 0x8D27A4A6, 3 | BRF_GRA
265ps2-c9.c9 0x0800000, 0x9939C08A, 3 | BRF_GRA
265ps2-c10.c10 0x0800000, 0xC724C069, 3 | BRF_GRA

214-m1.m1       0x0020000, 0xDABC427C, 0 | BRF_ESS | BRF_PRG
262-m1d.m1      0x0040000, 0x4BCC537B, 0 | BRF_ESS | BRF_PRG
265-m1d.m1      0x0020000, 0x1C661A4B, 4 | BRF_ESS | BRF_PRG
269-m1d.m1      0x0080000, 0x7B7BF462, 0 | BRF_ESS | BRF_PRG

214-v1.v1 0x0400000, 0x63F7B045, 0 | BRF_SND
262-v1d.v1 0x0800000, 0xAC2913BF, 0 | BRF_SND
265-v1d.v1 0x0800000, 0x0FC9A58D, 5 | BRF_SND
269-v1d.v1 0x0800000, 0xFF64CD56, 0 | BRF_SND
214-v2.v2 0x0400000, 0x25929059, 0 | BRF_SND
262-v2d.v2 0x0800000, 0x15042F30, 0 | BRF_SND
265-v2d.v2 0x0800000, 0xB8C475A4, 5 | BRF_SND
269-v2d.v2 0x0800000, 0xA8DD6446, 0 | BRF_SND
214-v3.v3 0x0200000, 0x92A2257D, 0 | BRF_SND
43
FBN Development / Re: FB Neo Bugs Reports
« Last post by Petervenkman on May 27, 2024, 12:59:08 PM »
I seem to have a problem with Outrun the accelerate button is not reaching full speed. i remapped it and same thing it stops at around 220 but fluctuates like a rapid fire option is selected. changing gear to high also never reaches top speed.
Works fine in other emulators
45
FBN Discussion / Re: Load game from Romdata
« Last post by xerf84 on May 26, 2024, 11:17:50 AM »

ZipName:  kf2k2ps2re
DrvName:  kf2k2mp
ExtraRom:
FullName: "The King of Fighters 2002 (PS2 ver. 1.0) [EGCG & GSC2007]"

// romname   romsize      crc         type
265ps2-p1.p1   0x0100000,   0x77A0044C,   1 | BRF_ESS | BRF_PRG
265ps2-p2.sp2   0x0500000,   0xF9E4456A,   1 | BRF_ESS | BRF_PRG
265ps2-p3.p3   0x0020000,   0x6E6BEEBA,   1 | BRF_ESS | BRF_PRG

265ps2-s1.s1   0x0020000,   0x714ADE47,   2 | BRF_GRA

265-c1d.c1   0x0800000,   0x7EFA6EF7,   3 | BRF_GRA
265-c2d.c2   0x0800000,   0xAA82948B,   3 | BRF_GRA
265-c3d.c3      0x0800000,   0x959FAD0B,   3 | BRF_GRA
265-c4d.c4      0x0800000,   0xEFE6A468,   3 | BRF_GRA
265-c5d.c5      0x0800000,   0x74BBA7C6,   3 | BRF_GRA
265-c6d.c6      0x0800000,   0xE20D2216,   3 | BRF_GRA
265ps2-c7.c7    0x0800000,   0xF0897B93,   3 | BRF_GRA
265ps2-c8.c8    0x0800000,   0x8D27A4A6,   3 | BRF_GRA
265ps2-c9.c9    0x0800000,   0x9939C08A,   3 | BRF_GRA
265ps2-c10.c10  0x0800000,   0xC724C069,   3 | BRF_GRA

214-m1.m1       0x0020000,   0xDABC427C,   4 | BRF_ESS | BRF_PRG
262-m1d.m1      0x0040000,   0x4BCC537B,   4 | BRF_ESS | BRF_PRG
265-m1d.m1      0x0020000,   0x1C661A4B,   4 | BRF_ESS | BRF_PRG
269-m1d.m1      0x0080000,   0x7B7BF462,   4 | BRF_ESS | BRF_PRG

214-v1.v1   0x0400000,   0x63F7B045,   5 | BRF_SND
262-v1d.v1   0x0800000,   0xAC2913BF,   5 | BRF_SND
265-v1d.v1   0x0800000,   0x0FC9A58D,   5 | BRF_SND
269-v1d.v1   0x0800000,   0xFF64CD56,   5 | BRF_SND
214-v2.v2   0x0400000,   0x25929059,   5 | BRF_SND
262-v2d.v2   0x0800000,   0x15042F30,   5 | BRF_SND
265-v2d.v2   0x0800000,   0xB8C475A4,   5 | BRF_SND
269-v2d.v2   0x0800000,   0xA8DD6446,   5 | BRF_SND
214-v3.v3   0x0200000,   0x92A2257D,   5 | BRF_SND
46
FBN Discussion / Re: Load game from Romdata
« Last post by xerf84 on May 26, 2024, 11:16:45 AM »
47
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by freedomkhair on May 26, 2024, 07:42:29 AM »
Added the support to 4 new ZX Spectrum titles:
Dizzy II - Treasure Island - Classic Edition 2023 128K English/Russian (Hack, 2023)
Dizzy III - Fantasy World Dizzy - Extended Edition 2023 128K English/Russian (Hack, 2023)
Dizzy IV - Magicland Dizzy - Classic Edition 2024 128K English/Russian (Hack, 2024)
Fray Simon 48K English/Spanish (HB, 2022)

Thank you for adding those  :smilie:
48
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on May 25, 2024, 11:42:57 AM »
Added the support to 4 new ZX Spectrum titles:
Dizzy II - Treasure Island - Classic Edition 2023 128K English/Russian (Hack, 2023)
Dizzy III - Fantasy World Dizzy - Extended Edition 2023 128K English/Russian (Hack, 2023)
Dizzy IV - Magicland Dizzy - Classic Edition 2024 128K English/Russian (Hack, 2024)
Fray Simon 48K English/Spanish (HB, 2022)
49
FBN Development / Re: Game Consoles (Gab75 adds and more...)
« Last post by Gab75 on May 25, 2024, 07:58:58 AM »
Added the support to 5 new NES/FDS titles:
Courier (HB, 2024)
Crater Song v1.03 (HB, 2024)
Mario Bros. (Euro, MC-0 Classic Series)(1993)
Return of Mario Bros.  (FDS, T-Eng 2021)
Squirrel Domino (HB, 2024)
50
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by dink on May 25, 2024, 01:31:24 AM »
Hi weirdh,

I think only batsugun's format got changed in hiscore.dat, I mean, we don't really control the format of hiscore.dat - it's maintained by Leezer.
If something got changed, though, it's probably for the better :)

I added the coin fix to donpachi/dodonpachi, but, you really might want to fix your coin button.  I can think of about 200 other games that will cause this problem :)

In my experience, usually wiring isn't the problem when a switch is sticking for longer than it should.
I'd take it out, spray it with wd-40, then compressed air from all angles (to get wd-40 deep into the switch & button, but to also clean out any dirt as well), then wipe it with an alcohol-soaked cloth or papertowel to get any wd-40 off of the outside of the button.  then put it back in
If you have deox-it, spray it with that too, before the wd-40.  but seriously, remove the button&switch before spraying it with anything :)

best regards,
- dink
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