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Final Burn Neo => FBN Development => Topic started by: Barry Harris on December 17, 2011, 05:47:03 PM

Title: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 17, 2011, 05:47:03 PM
http://www.barryharris.me.uk/article_view.php?id=169
Title: Re: FB Alpha 0.2.97.17 Release
Post by: money_114 on December 18, 2011, 03:16:49 AM
update
Title: Re: FB Alpha 0.2.97.17 Release
Post by: DsNo on December 18, 2011, 05:27:42 AM
Update korean language pack for 0.2.97.17...
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 18, 2011, 06:44:15 AM
Thanks guys, I've updated the site.
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Benjamin Siskoo on December 18, 2011, 08:45:48 AM
Here the french language pack --> français.zip

FBA 0.2.9.17 Strings 2 Translate --> some strings to translate :


Thanks for your news, your quick fixing build and your kindness.

Keep up the good work.

PS : There is a weird problem, after launching FBA, my ver num key is disabled. Is it a normal behaviour to FBA ? Do you need my specs ?
Title: Re: FB Alpha 0.2.97.17 Release
Post by: BisonSAS on December 18, 2011, 09:46:17 AM
PS : There is a weird problem, after launching FBA, my ver num key is disabled. Is it a normal behaviour to FBA ? Do you need my specs ?
Yes, is normal.
To change this:
Misc -> Options -> Don't change Num Lock status

 :cool:
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Benjamin Siskoo on December 18, 2011, 09:56:40 AM
Thank you BisonSAS :)
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 18, 2011, 04:04:49 PM
Yes, is normal.
To change this:
Misc -> Options -> Don't change Num Lock status

 :cool:

Yeah - I think should change the default to not change the Num Lock status.
Title: Re: FB Alpha 0.2.97.17 Release
Post by: BisonSAS on December 18, 2011, 04:10:35 PM
Yeah - I think should change the default to not change the Num Lock status.
I agree. :cool:
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 18, 2011, 04:12:09 PM
Here the french language pack --> français.zip

FBA 0.2.9.17 Strings 2 Translate --> some strings to translate :

  • choosing resolution --> resolution.
  • create_localisation_template --> Create Localisation Template, FB Alpha Localisation Template (*flt).
  • input --> red border : strings to translate. Blue border :  do you think it's possible to stretch button ?
  • select_localisation_template --> Select Localisation Template, FB Alpha Localisation Template (*flt).
  • shot factory --> blue border  :  do you think it's possible to stretch button ?
  • when you scan, words "scanning roms... + cancel button" are not translated.

Thanks for your news, your quick fixing build and your kindness.

Keep up the good work.

PS : There is a weird problem, after launching FBA, my ver num key is disabled. Is it a normal behaviour to FBA ? Do you need my specs ?

Thanks again Benjamin. I've added your translation to the site again.

I'll take a look at the non-translated strings again. The inputs that you've highlighted are similar to the dips in that they are defined by the driver, and at this time are hard-coded. I'll resolve all the others though for the next release.
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Benjamin Siskoo on December 19, 2011, 10:39:50 AM
Thanks again Benjamin. I've added your translation to the site again.

I'll take a look at the non-translated strings again. The inputs that you've highlighted are similar to the dips in that they are defined by the driver, and at this time are hard-coded. I'll resolve all the others though for the next release.

My pleasure :)

There are another string to translate. After launching a game, there is a quick dialog with this  --> Loading graphics.
I added the picture about scanning roms and do you think it's possible to stretch "Appliquer les Pat..." (blue border).

It seems there is an issue with // Filename of the active UI translation template --> szLocalisationTemplate. Here the steps : when you remove the link of the path to the rom in FBA, ini file keep the path.

Title: Re: FB Alpha 0.2.97.17 Release
Post by: doomking on December 20, 2011, 10:41:19 AM
download: http://www.mediafire.com/?u61891pre6kk9e3
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Sub-Zero on December 22, 2011, 08:10:15 AM
Hello,

When i launch games like Galaxian, Mazinger or MoonCresta, the screen is inversed !

is this normal ?
Title: Re: FB Alpha 0.2.97.17 Release
Post by: JacKc on December 22, 2011, 03:27:01 PM
try SOFT FX video Blitter instead of BASIC video Blitter...
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 22, 2011, 03:56:07 PM
Or try the Force Flip option in the DDraw blitter. You might need to couple it with forcing System memory for speed though.

Ideally though, if you are using any sort of reasonable PC, use the Enhanced or DX9 blitters.
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Sub-Zero on December 23, 2011, 03:01:41 AM
It's works only when i choose the Enhanced blitter.  The others options as Softfx don't works.

Can you resolve the bug ?  I use FBa for his speed on lowest machine because y cab is a P733Mhz...

Good work with FBA :biggrin:
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 23, 2011, 04:22:36 AM
It's works only when i choose the Enhanced blitter.  The others options as Softfx don't works.

Can you resolve the bug ?  I use FBa for his speed on lowest machine because y cab is a P733Mhz...

Good work with FBA :biggrin:

What happens using the DDraw blitter when you choose Force Flip from the blitter options menu?
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Sub-Zero on December 23, 2011, 04:37:21 AM
No, it's the same.

But if i choose the basic blitter and i choose the buffering method system memory it's works perfectly.

Anyway if i choose video memory, the screen is inverse.

Force flip or not.

Strange ?
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 23, 2011, 04:48:04 AM
The Basic blitter relies on old technology that is deprecated. If you've found settings that work on your old machine then use them, otherwise you need to use a newer blitter. :)
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Sub-Zero on December 23, 2011, 07:31:50 AM
No preview update to resolve this problem...   :redface:

Wich blitter is almost speedy for old machine ?
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Hyllian on December 26, 2011, 07:35:10 PM
Hi,

Is there any chances to include a new filter in a future release?

I've seen many softX filters were derived from Kega Fusion (Genesis emulator) plugin sources.

I've developed a filter for Kega. If you're interested, just get the sources and insert on FBAalpha.

Here's the Kega Plugin: http://www.multiupload.com/UH98W9CW6X

Here's the sources: http://www.multiupload.com/69MJ0ZOPAD
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Barry Harris on December 30, 2011, 03:39:25 PM
Here the french language pack --> français.zip

FBA 0.2.9.17 Strings 2 Translate --> some strings to translate :

  • choosing resolution --> resolution.
  • create_localisation_template --> Create Localisation Template, FB Alpha Localisation Template (*flt).
  • input --> red border : strings to translate. Blue border :  do you think it's possible to stretch button ?
  • select_localisation_template --> Select Localisation Template, FB Alpha Localisation Template (*flt).
  • shot factory --> blue border  :  do you think it's possible to stretch button ?
  • when you scan, words "scanning roms... + cancel button" are not translated.

Thanks for your news, your quick fixing build and your kindness.

Keep up the good work.

PS : There is a weird problem, after launching FBA, my ver num key is disabled. Is it a normal behaviour to FBA ? Do you need my specs ?

I have widened the inputs dialog, but the text for "Save Preset" is very long. Is it possible to condense it at all, or the dialog is going to look very wierd.
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Benjamin Siskoo on December 31, 2011, 05:26:11 AM
Hello Treble Winner,

"Sauver les Pré-Réglages" must be fit :)

Title: Re: FB Alpha 0.2.97.17 Release
Post by: pmc2 on January 06, 2012, 10:22:25 AM
Hi,

Is there any chances to include a new filter in a future release?

I've seen many softX filters were derived from Kega Fusion (Genesis emulator) plugin sources.

I've developed a filter for Kega. If you're interested, just get the sources and insert on FBAalpha.

Here's the Kega Plugin: http://www.multiupload.com/UH98W9CW6X

Here's the sources: http://www.multiupload.com/69MJ0ZOPAD

the last are 3.3a or 3.3b (http://board.byuu.org/viewtopic.php?p=51826#p51826) ?
Title: Re: FB Alpha 0.2.97.17 Release
Post by: Hyllian on January 06, 2012, 11:39:55 AM
"a".