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Final Burn Neo => FBN Development => Topic started by: vbt on May 02, 2015, 09:34:53 PM

Title: d_wiz
Post by: vbt on May 02, 2015, 09:34:53 PM
well, not really my work, you can thank iq_132

(http://s4.postimg.org/7mxm9eyrh/Image10.jpg)

there is mainly a scrolling problem, otherwise it's working well
i think i will port it on saturn :)

EDIT : bg scrolling fixed, fg scrolling still wrong
EDIT2 : fg scrolling fixed :)
Title: Re: d_wiz
Post by: dink on May 03, 2015, 03:08:12 AM
nice!! :)
Title: Re: d_wiz
Post by: vbt on May 03, 2015, 01:39:18 PM

(http://s10.postimg.org/poan2nt2h/Image12.jpg)
Title: Re: d_wiz
Post by: iq_132 on May 04, 2015, 12:31:07 PM
Wonderful work vbt. :)
Title: Re: d_wiz
Post by: vbt on May 11, 2015, 09:41:59 PM
(http://s7.postimg.org/qkr2l9kuv/Image15.jpg) (http://postimg.org/image/qkr2l9kuv/)
(http://s21.postimg.org/l208htmsj/Image16.jpg) (http://postimg.org/image/l208htmsj/)
little progress :)
Title: Re: d_wiz
Post by: iq_132 on May 11, 2015, 09:43:22 PM
Wonderful! btw, iirc the marine boy driver isn't complete if you're looking at a next target.
Title: Re: d_wiz
Post by: vbt on May 12, 2015, 09:13:27 AM
Wonderful! btw, iirc the marine boy driver isn't complete if you're looking at a next target.
not yet there is sound problem on scion or it's a job for dink ;)
Title: Re: d_wiz
Post by: vbt on May 15, 2015, 07:37:48 AM
Wonderful! btw, iirc the marine boy driver isn't complete if you're looking at a next target.
why not, do you have other choice ? i started to work on taito system l but i'm stucked on bank setup.
Title: Re: d_wiz
Post by: iq_132 on May 15, 2015, 10:03:43 AM
Which taito system? L?
Title: Re: d_wiz
Post by: vbt on May 15, 2015, 10:38:39 AM
Which taito system? L?
yes, i focus on single z80 games
Title: Re: d_wiz
Post by: iq_132 on May 16, 2015, 02:24:23 PM
Konami's Ping Pong is pretty straight-forward (if you ignore the quiz game's mess of banking stuff)
http://git.redump.net/mame/plain/src/mame/drivers/pingpong.c

The nova2001 system games are pretty simple too. pkunwar is already ported even, you could use that driver as a base.
http://git.redump.net/mame/tree/src/mame/drivers/nova2001.c

iirc pipedream hasn't been ported
http://git.redump.net/mame/tree/src/mame/drivers/pipedrm.c

popper
http://git.redump.net/mame/tree/src/mame/drivers/popper.c

xyonix
http://git.redump.net/mame/tree/src/mame/drivers/xyonix.c
Title: Re: d_wiz
Post by: dink on May 16, 2015, 04:45:06 PM
the games in nova2001 (ninja kun!!) would be a great addition to our d_pkunwar.cpp :)
Title: Re: d_wiz
Post by: vbt on May 16, 2015, 10:08:36 PM
the games in nova2001 (ninja kun!!) would be a great addition to our d_pkunwar.cpp :)
sure i can do that, also i already worked on pkunwar as it's running on saturn.
then xyonix looks nice.
Title: Re: d_wiz
Post by: dink on August 18, 2015, 04:40:34 PM
finally finished & cleaned up this driver!
by iq, vbt cleanups/tweaks by dink
Title: Re: d_wiz
Post by: iq_132 on August 18, 2015, 05:17:09 PM
Lovely work guys. :)
Title: Re: d_wiz
Post by: Arcadez on August 18, 2015, 05:53:09 PM
You guys are real Wiz's at FBA developement :D
Title: Re: d_wiz
Post by: vbt on August 19, 2015, 07:16:36 AM
great job :) off topic, but how "heavy" is wardner comparing to wiz or system 1/2 games ? it comes with a dsp (TMS320C10)
Title: Re: d_wiz
Post by: dink on August 19, 2015, 08:24:05 AM
its not heavy at all.  I need tms32010 for skyshark / flying shark also,  so maybe some day we will port it :)
Title: Re: d_wiz
Post by: iq_132 on August 19, 2015, 10:16:57 AM
its not heavy at all.  I need tms32010 for skyshark / flying shark also,  so maybe some day we will port it :)
Compared to the system1 games not bad, it uses a video system that's already in FBA (toaplan). You'll just need to hook it up.
However, the tms32010 needs to be ported.