I've already tried, not working... thanks anyway...
but when I've put this code in (just an experiment)...
some progress appears (you may see differences from original code above):
{ "096-c1.bin", 0x200000, 0xf6c74731, 3 | BRF_GRA }, // 3 Sprite data
{ "096-c1.bin", 0x200000, 0x00000000, 3 | BRF_GRA }, // 3 Sprite data
{ "096-c2.bin", 0x200000, 0xf587f149, 3 | BRF_GRA }, // 4
{ "096-c2.bin", 0x200000, 0x00000000, 3 | BRF_GRA }, // 4
{ "096-c3.bin", 0x200000, 0x7749f5e6, 3 | BRF_GRA }, // 5
{ "096-c3.bin", 0x200000, 0x00000000, 3 | BRF_GRA }, // 5
{ "096-c4.bin", 0x200000, 0xcbd58369, 3 | BRF_GRA }, // 6
{ "096-c4.bin", 0x200000, 0x00000000, 3 | BRF_GRA }, // 6
{ "096-c5.bin", 0x200000, 0x1718bdcd, 3 | BRF_GRA }, // 7
{ "096-c5.bin", 0x200000, 0x00000000, 3 | BRF_GRA }, // 7
{ "096-c6.bin", 0x200000, 0x4fca967f, 3 | BRF_GRA }, // 8
{ "096-c6.bin", 0x200000, 0x00000000, 3 | BRF_GRA }, // 8
now sprites looks very strange (suppose something wrong with transparent masks and some gfx glitches still remains), however it don't look like a mess no longer, I can see figures and animation...
but I don't clearly understand, what I've done and what I should do with these c1-c6 roms...