Author Topic: FB Neo Bugs Reports  (Read 169804 times)

Offline dink

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Re: FB Neo Bugs Reports
« Reply #1065 on: January 14, 2024, 08:57:35 PM »
Hi Al82,
Nice find!
Funny thing about this one: it's actually a bug in the US version of the game, they overwrote the ending graphics with the English titlescreen logo, and probably never playtested it to the end before selling the pcb's.

Well, that's the theory at least :)

best regards,
- dink

Offline gomarco79

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Re: FB Neo Bugs Reports
« Reply #1066 on: January 15, 2024, 12:02:52 PM »
Hello Good evening, I wanted to let you know that I have another street fighter 2' jamma that is not emulated and to know if it can be added to Final Burn Neo??
you have the answer Thank you.
Greetings Marco 🤚

Offline Stifu

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Re: FB Neo Bugs Reports
« Reply #1067 on: January 15, 2024, 12:35:43 PM »
Hello Good evening, I wanted to let you know that I have another street fighter 2' jamma that is not emulated and to know if it can be added to Final Burn Neo??
you have the answer Thank you.
Greetings Marco 🤚

If you tell us more about that version, you'll increase your chances of getting a positive answer. :wink:

Offline gomarco79

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Re: FB Neo Bugs Reports
« Reply #1068 on: January 15, 2024, 04:15:04 PM »
Hello Here is the Dumper from Street Fighter 2' Not emulated
Would it be possible to release it in Final Burn Neo?
Waiting for reply Thank you,
Greetings Marco
« Last Edit: January 16, 2024, 02:06:01 AM by dink »

Offline gomarco79

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Re: FB Neo Bugs Reports
« Reply #1069 on: January 15, 2024, 04:30:52 PM »
here are the photos of the Street Fighter 2 jamma board

Offline p4blo.ac

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Re: FB Neo Bugs Reports
« Reply #1070 on: January 15, 2024, 07:28:53 PM »
On the FBNeo Select game screen, if the Use zipname option is selected, the zipname name and the game name are superimposed. It happens in several games where the zipname is long.
« Last Edit: January 15, 2024, 07:32:21 PM by p4blo.ac »

Offline dink

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Re: FB Neo Bugs Reports
« Reply #1071 on: January 15, 2024, 08:37:32 PM »
p4blo.ac,
Thanks for letting us know!
There's a couple of issues with the fbn ui which I'm slowly trying to fix.  I mean slowly, because I don't know UI programming, so its challenging, to say the least.   :S

best regards,
- dink

Offline gomarco79

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Re: FB Neo Bugs Reports
« Reply #1072 on: January 16, 2024, 11:48:59 AM »
here's another street fighter 2' bootleg

Offline p4blo.ac

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Re: FB Neo Bugs Reports
« Reply #1073 on: January 16, 2024, 02:46:54 PM »
p4blo.ac,
Thanks for letting us know!
There's a couple of issues with the fbn ui which I'm slowly trying to fix.  I mean slowly, because I don't know UI programming, so its challenging, to say the least.   :S

best regards,
- dink

Dink, I think a good solution to this problem would be to copy the NeoGeoCD game selection screen. Where there is a separation by column, which can be resized. I don't know if it's easy to implement on the game selection screen, but it would be a place where you could base your UI programming. Best regards.

Offline Stifu

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Re: FB Neo Bugs Reports
« Reply #1074 on: January 17, 2024, 02:36:42 PM »
street fighter 2' turbo bootleg
can you add about Final Burn Neo?? I await your response. Thanks Infinite. Greetings Marco

You should not post ROMs here. Someone from the staff is going to remove that attachment on sight. Maybe just give us enough info about the games you want to see supported, or DM a dev who's shown interest for this.

Offline Igor_Arabe

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Re: FB Neo Bugs Reports
« Reply #1075 on: January 20, 2024, 07:10:00 PM »
I have problems to compile using vs17. since 'd_ambush' update, i guess.
commit 891390c.
« Last Edit: January 20, 2024, 07:28:27 PM by Igor_Arabe »

Offline dink

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Re: FB Neo Bugs Reports
« Reply #1076 on: January 21, 2024, 12:51:04 AM »
Thanks, it's fixed now!

best regards,
- dink

I have problems to compile using vs17. since 'd_ambush' update, i guess.
commit 891390c.

Offline gomarco79

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Re: FB Neo Bugs Reports
« Reply #1077 on: February 18, 2024, 11:43:59 AM »
Hello Good evening Mr. Dink.
I wanted to know if possible, the question is a bit complex street fighter 2 champion edition (m5)
can it become street fighter 2 magic delta turbo??
that it has the same chrome plating??
Obviously by modifying the components of the card or by modifying the game itself on street fighter 2 (m5)??
From thus to Thus
the audio is obviously 5205 on street fighter 2 magic delta turbo.
« Last Edit: February 18, 2024, 11:46:31 AM by gomarco79 »

Offline yoshi200213

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Re: FB Neo Bugs Reports
« Reply #1078 on: February 18, 2024, 12:30:27 PM »
Hello I find a Pcb Of the Japanese version of Night slashers as Reference
https://youtu.be/GsuicSOOk30?si=L2ocMKgJ5P_Bmlo1


Offline Stifu

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Re: FB Neo Bugs Reports
« Reply #1079 on: February 18, 2024, 05:20:04 PM »
Hi. Just thought I'd bring up the fact that the audio in Land Sea Air Squad sounds broken, even though the game dump seems correct and I did not notice any warning in the game's info.