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Final Burn Neo => FBN Discussion => Topic started by: asdone7 on December 07, 2021, 03:35:15 AM

Title: FBNeo libretro core how to compile only the arcade part
Post by: asdone7 on December 07, 2021, 03:35:15 AM
hello,
      With the drive of FBNeo libretro core becoming more and more perfect. The number of supported games is increasing, but the volume is also increasing. I m very be vexed. How to build only the arcade part

Thanks in advance.
Title: Re: FBNeo libretro core how to compile only the arcade part
Post by: barbudreadmon on December 07, 2021, 04:09:25 AM
You can exclude any driver you want by adding it to "BURN_BLACKLIST" in "Makefile.common (https://github.com/libretro/FBNeo/blob/master/src/burner/libretro/Makefile.common)". However there isn't much point in doing this except if you are on a platform with heavy memory constraints. Also don't expect to free much memory from this, i removed dozens of drivers from the 3ds build (https://github.com/libretro/FBNeo/blob/master/src/burner/libretro/Makefile.common#L151-L250) (which is one of those memory-limited systems) and only freed ~10 MBs which was just enough to fit fbneo into 3ds memory.
Title: Re: FBNeo libretro core how to compile only the arcade part
Post by: asdone7 on December 07, 2021, 04:43:51 AM
Thank you for your reply,I see what you mean.