Author Topic: no intro music in cps games  (Read 2745 times)

Offline mpholic

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no intro music in cps games
« on: October 20, 2021, 05:23:18 PM »
CPS games played with final burn alpha 029743 have no music during the introduction. the ROM checks all pass and once the game starts the sound is normal. as far as I know (i could be wrong) there is no bios or samples for CPS 1, 2 or 3 is there? Thanks

Well apparently this problem only affects certain games. Ill try to to make a list and see if others are having a similar problem. Thanks
« Last Edit: October 20, 2021, 05:59:42 PM by mpholic »

Offline barbudreadmon

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Re: no intro music in cps games
« Reply #1 on: October 21, 2021, 01:38:56 AM »
final burn alpha 029743

We don't have a time machine so we actually can't fix bugs for versions released in the past, and this one was released very long ago (maybe 2017 ?). Since then, we changed our name, and released many versions. Our latest build (currently Final Burn Neo 1.0.0.03) is always available from https://github.com/finalburnneo/FBNeo-WIP-Storage-Facility/releases/tag/appveyor-build (ignore the date), and this is the only version we'll support if bugs are found.

In this case, what you discovered is normal cps behavior, not a bug : cps games need their "demo sound" dipswitch enabled if you want music in attract mode.