Final Burn Neo > FBN Discussion

FBN GitHub...

(1/3) > >>

Pelucon8:
I tried to download this build from github:



But none of them works on Windows XP.

The question is: Won't there be more versions for XP?

Regards.

barbudreadmon:
Well, i would support winxp if i could, but i can't find a mean to use older (windows) compilers on github actions.
I found this, it looked promising to downgrade the compiler and build for winxp, but those packages aren't available anymore, and i can't find a mirror.
Our old appveyor buildbot is not possible anymore : it just fails, fails, fails, and keeps failing, it was already unstable before but things suddenly got worse.
If someone can find a new mean to automate winxp builds using github actions, i'll be happy to implement it, but i'm currently out of ideas.

This guide should still be usable if you want to build FBNeo for winxp locally, maybe mucci's script is also usable (worst case scenario you might have to replace the compiler by an older one).

Can't say we didn't see this coming, winxp is 20+ years old, m$ dropped its support long ago after prolonging it many times, and compilers finally followed over the past few years.
I'm a pragmatic guy so i'll say it : winxp is long dead, i think it's time to move on.

Pelucon8:
Thank you for answering  :smilie:

Personally I have 3 pc:

1.- Exclusive for console emulators, arcades and pc games for XP: Nes, Snes, Genesis,
 Arcade (mame 0.220, FBN, Model 2 and Zinc), PSX and N64. It is a dual core 2.80 GHz with 3.00 GB of ram with windows XP and a 1 GB Nvidia GeForce 9500 gt graphic and a 14" crt monitor.

2.- A windows 10 (at the moment) with an AMD Ryzen 5 5600X 3.7 Ghz, RTX 3080 10GB GDDR6X, 16GB of ram with a 1 ssd of 1TB. I use it for modern pc games and modern emulators (ps2, gamecube and model 3 (arcade).

3.- The third is a pc exclusively for work.

I already let xp die a long time ago, I just do not want to reconfigure everything since I have everything sorted and configured for the emulators of the first point to look good on the 14" monitor.

Anyway, looking in my bookmarks I found the versions of "Ashura-X" and apparently it is updating it and it works in xp, the bad thing is that they are the "debug" versions and, when I install it, it deconfigures the buttons, the resolutions, etc, since I was using the XP "no debug" version... but well, at least it works.

Greetings and thanks for replying  :smilie:

dink:
Hi Pelucon8,
Sorry about the problems, github & appveyor is really giving us hell lately every time they upgrade...  :eek:

To solve the configuration issue, rename the exe from Ashura-X to same exe name as before, and it will use the same config :)
or, go in config and rename fbneo.ini to fbneod.ini
ini filename is basically "exe name".ini  (with .ini instead of .exe)

Another option, I can send you a little compiler set-up that will take the latest source code and make an exe, if you would like to try, it will take 5 - 15 minutes to make the exe, but it's mostly automated, except you'll have to unzip the source and start it compiling.

best regards,
- dink

barbudreadmon:
After spending my day on this, i managed to find a way to downgrade gcc, it should fix all buildbot issues including this one. Testers welcome.

Navigation

[0] Message Index

[#] Next page

Go to full version