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Final Burn Neo => FBN Development => Topic started by: KingHanco on June 30, 2007, 05:50:45 PM

Title: Crouching Tiger Hidden Dragon 2003 Super Plus alternate
Post by: KingHanco on June 30, 2007, 05:50:45 PM
Removed. Use the one that he post. Be sure replace that one line with a fix that I post.
Title: Re: Crouching Tiger Hidden Dragon 2003 Super Plus alternate
Post by: KOF2112 on July 02, 2007, 03:17:57 AM
 :biggrin: :biggrin:

Code: [Select]
// Crouching Tiger Hidden Dragon 2003 Super Plus alternate (The King of Fighters 2001 bootleg)

static struct BurnRomInfo ct2k3saRomDesc[] = {
{ "5003-p1sa.bin", 0x100000, 0x013a509d, 1 | BRF_ESS | BRF_PRG }, //  0 68K code
{ "5003-p2.bin",   0x400000, 0xADC1C22B, 1 | BRF_ESS | BRF_PRG }, //  1

{ "5003-s1sa.bin", 0x040000, 0x4e1f7eae, 2 | BRF_GRA },   //  2 Text layer tiles

{ "5003-c1.bin",   0x800000, 0x68F54B67, 3 | BRF_GRA },   //  3 Sprite data
{ "5003-c2.bin",   0x800000, 0x2F8849D5, 3 | BRF_GRA },   //  4
{ "5003-c3.bin",   0x800000, 0xAC4AFF71, 3 | BRF_GRA },   //  5
{ "5003-c4.bin",   0x800000, 0xAFEF5D66, 3 | BRF_GRA },   //  6
{ "5003-c5.bin",   0x800000, 0xC7C1AE50, 3 | BRF_GRA },   //  7
{ "5003-c6.bin",   0x800000, 0x613197F9, 3 | BRF_GRA },   //  8
{ "5003-c7.bin",   0x800000, 0x64DDFE0F, 3 | BRF_GRA },   //  9
{ "5003-c8.bin",   0x800000, 0x917A1439, 3 | BRF_GRA },   // 10

{ "5003-m1.bin",   0x020000, 0x1A8C274B, 4 | BRF_ESS | BRF_PRG }, // 11 Z80 code

{ "262-v1.bin",    0x400000, 0x83D49ECF, 5 | BRF_SND },   // 12 Sound data
{ "262-v2.bin",    0x400000, 0x003F1843, 5 | BRF_SND },   // 13
{ "262-v3.bin",    0x400000, 0x2AE38DBE, 5 | BRF_SND },   // 14
{ "262-v4.bin",    0x400000, 0x26EC4DD9, 5 | BRF_SND },   // 15
};

STDROMPICKEXT(ct2k3sa, ct2k3sa, neogeo);
STD_ROM_FN(ct2k3sa);

static void ct2k3saCallback()
{
// Descambling
{
extern unsigned char* NeoZ80ROM;

unsigned char* tmp = (unsigned char*)malloc(0x020000);

memcpy(tmp + 0 * 0x8000, NeoZ80ROM + 0 * 0x8000, 0x8000);
memcpy(tmp + 1 * 0x8000, NeoZ80ROM + 2 * 0x8000, 0x8000);
memcpy(tmp + 2 * 0x8000, NeoZ80ROM + 1 * 0x8000, 0x8000);
memcpy(tmp + 3 * 0x8000, NeoZ80ROM + 3 * 0x8000, 0x8000);
memcpy(NeoZ80ROM, tmp, 0x20000);

free(tmp);

cthd2003_c();
}


// Patches by Razoola
{
// fix garbage on s1 layer over everything
((unsigned short*)Neo68KROM)[0xF415A / 2] = 0x4EF9;
((unsigned short*)Neo68KROM)[0xF415C / 2] = 0x000F;
((unsigned short*)Neo68KROM)[0xF415E / 2] = 0x4CF2;
// Fix corruption in attract mode before title screen
for (int i = 0x1AE290 / 2; i < 0x1AE8D0/2; i++) {
((unsigned short*)Neo68KROM)[i] = 0x0000;
}
// Fix for title page
for (int i = 0x1F8EF0 / 2; i < 0x1FA1F0 / 2; i = i + 2) {
((unsigned short*)Neo68KROM)[i + 0] -= 0x7000;
((unsigned short*)Neo68KROM)[i + 1] -= 0x0010;
}
// Fix for green dots on title page
for (int i = 0xAC500 / 2; i < 0xAC520 / 2; i++) {
((unsigned short*)Neo68KROM)[i] = 0xFFFF;
}
// Fix for blanks as screen change level end clear
((unsigned short*)Neo68KROM)[0x991D0 / 2] = 0xDD03;
((unsigned short*)Neo68KROM)[0x99306 / 2] = 0xDD03;
((unsigned short*)Neo68KROM)[0x99354 / 2] = 0xDD03;
((unsigned short*)Neo68KROM)[0x9943E / 2] = 0xDD03;
}
}

static int ct2k3saInit()
{
pNeoInitCallback = ct2k3saCallback;
  return NeoInit();
}

struct BurnDriver BurnDrvct2k3sa = {
"ct2k3sa", "cthd2003", "neogeo", "2003",
"Crouching Tiger Hidden Dragon 2003 Super Plus alternate (bootleg)\0", "Hack of \"The King of Fighters 2001\"", "Phenixsoft", "Neo Geo",
L"\u81E5\u864E\u85CF\u9F8D Crouching Tiger Hidden Dragon 2003 Super Plus alternate (bootleg)\0", NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_BOOTLEG | BDF_CLONE, 2, HARDWARE_SNK_NEOGEO,
NULL, ct2k3saRomInfo, ct2k3saRomName, neogeoInputInfo, neogeoDIPInfo,
ct2k3saInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
304, 224, 4, 3
};

Title: Re: Crouching Tiger Hidden Dragon 2003 Super Plus alternate
Post by: KingHanco on July 02, 2007, 05:21:37 AM
Thanks.

It said that it is the wrong size.

So I change into this.

Code: [Select]
{ "5003-s1sa.bin", 0x020000, 0x4e1f7eae, 2 | BRF_GRA },   //  2 Text layer tiles