Welcome!
Final Burn Neo => FBN Development => Topic started by: dink on August 01, 2015, 08:05:47 PM
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This thread is for posting which games you would like high score saving to be enabled in.
best regards,
- dink
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See the article I posted at the time I added the support for the warnings attached! :)
http://www.fbalpha.com/view/138/
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I've been playing and testing all day yesterday, but found a few that didn't work so I'm investigating other options (like centipede/millipede driver, weird.) I had a ton of timing trouble with that driver anyways, so it may have something to do with it.
best regards,
- dink
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It turns out Millipede and Centipede hw save only the top 3 scores, so I ended up doing a whole lotta debugging for nothing :eek: Funny. :redface:
On the bright side, I ended up using the "ea rom" method instead of hiscore.dat for high score saves with the 2 games. ea rom (erasable/programmable rom) is kinda like an early version of flash memory that the centipede & millipede hw uses to save the top 3 hi-scores.
best regards,
- dink
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Hiya dink, do CPS 1/2/3 and Neogeo/NGCD have highscore saving?
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SNK_Dude, not yet, but I will have to give it a try :)
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Hiya dink, do CPS 1/2/3 and Neogeo/NGCD have highscore saving?
Some of them have NRVAM/EEPROMS so don't need anything adding.
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hi! i have tested and confirmed hiscore.dat support for raiga - strato fighter. eg: https://github.com/libretro/fbalpha/commit/1b8e6d38b21389d2e091366e8363be9489771cbf
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Thanks!
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hi! i have tested and confirmed hiscore.dat support for pacmania. eg: https://github.com/dankcushions/fbalpha/commit/c66ef87278763de9932b0b8d32cf2cbf5c1e53d7
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Thanks :)
hi! i have tested and confirmed hiscore.dat support for pacmania. eg: https://github.com/dankcushions/fbalpha/commit/c66ef87278763de9932b0b8d32cf2cbf5c1e53d7
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Really important, make sure to put HiscoreReset(); in the DrvDoReset() function :)
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another one! puzzle bobble 1 (pbobblen)
eg https://github.com/dankcushions/fbalpha/commit/01514b0dc0993415ed79643a28dff8bfb7d25bd5
(just seen about that function... whoops! will do that next time :))
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Hi and sorry for bumping an old topic !
Cps3 doesn't seem to support hiscores (at least in the last release, i don't know about the svn version) so i tried to add it myself since a few people asked me for it :
https://github.com/libretro/fbalpha/commit/4160b4a2bde71caae974343ce3c9daf3c45cc47e
Did i overlook something ?
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hmm, see pm pls.
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Hi I'm new. I edited the d_neogeo.cpp and compiled my own version of FBA for testing as i want to get more hiscore support for Neo Geo. I have tested and confirm that hiscores are work for the following games: -
Cyberlip
G Pilots
Last Resort
Metal Slug X
Nam 1975
https://github.com/Riddler1/fbalpha2018/blob/master/src/burn/drv/neogeo/d_neogeo.cpp (https://github.com/Riddler1/fbalpha2018/blob/master/src/burn/drv/neogeo/d_neogeo.cpp)
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Thanks, I've updated updated d_neogeo.cpp with the changes :)
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Hello,
i have tested and made some updates to the 5 hiscores files below for your approval.
d_sys16a,cpp
d_sys18.cpp
d_sys16b.cpp
d_fuukifg3.cpp
d_legionna.cpp
https://github.com/Riddler1/FBNeo/commits/master
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d_fuukifg3.cpp
d_legionna.cpp
There is definitely something abnormal about those 2 saving hiscores with your changes since HiscoreReset isn't called. If hiscores are somehow saved for those systems, it means it's saved in nvram and the BDF_HISCORE_SUPPORTED is not needed.
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Riddler, thanks, please add "HiscoreReset();" to the reset handlers in the 2 drivers that barbudreadmon listed and submit the pr :)
best regards,
- dink
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Yes, thanks all done
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Please replace those whitespaces before HiscoreReset by tabs, and we should be ok to merge
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Doh, sorry. all done