some graphical glitches now for kof98ae not in previous FBA version...Could it be related to latest changes for neogeo protos, not supported if more than 8 C'roms in the driver or simply because of new MULTISLOT support?
old driver :
STDROMPICKEXT(kof98ae, kof98ae, neogeo)
STD_ROM_FN(kof98ae)
struct BurnDriver BurnDrvkof98ae = {
"kof98ae", "kof98", "neogeo", NULL, "2007",
"The King of Fighters '98 (Anniversary Edition, EGHT hack)\0", NULL, "hack", "Neo Geo",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_MVSCARTRIDGE, GBF_VSFIGHT, FBF_KOF,
NULL, kof98aeRomInfo, kof98aeRomName, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, JBF_GAME_WORKING, NULL, NULL, NULL, &NeoRecalcPalette, 0x1000,
304, 224, 4, 3
};
New :
STDROMPICKEXT(kof98ae, kof98ae, neogeo)
STD_ROM_FN(kof98ae)
struct BurnDriver BurnDrvkof98ae = {
"kof98ae", "kof98", "neogeo", NULL, "2007",
"The King of Fighters '98 (Anniversary Edition, EGHT hack)\0", NULL, "hack", "Neo Geo MVS",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
NULL, NULL, kof98aeRomInfo, kof98aeRomName, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
};