Author Topic: [Request] Fantasy Zone other version  (Read 4508 times)

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #15 on: January 09, 2024, 04:35:42 PM »
Pcsx2 has a debugger that might be able to tell you the file IO.
But I didn't know how to use it, sorry I can't help you.

I imagine the following.
fz1_07382.p00 -> cpu(OLD(JA)) <- without song title display
fz1_07382a.p00 -> cpu(OLD(JA rev.A)) <- with song title display
fz1_07536a.p00 -> cpu(NEW(OVERSEA)) <- continue possible
fz1_7536a.p00 -> cpu(NEW(US rev. A)) <- invincibility time at game start
fantasyz.scr -> tiles(BG) <- same as epr-7388.95, epr-7389.94, epr-7390.93 combined in a certain way
fantasyz.obj -> sprite <- same asepr-7392.10, epr-7396.11,epr-7393.17, epr-7397.18, epr-7394.23, epr-7398.24 combined in a certain way
fanta_jp.snd -> sound(JP) <- same as epr-7535.12
fanta_us.snd -> sound(US) <- same as epr-7535a.12
fz1_s16b*. * -> for time attack or *unused*.

Offline dink

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Re: [Request] Fantasy Zone other version
« Reply #16 on: January 09, 2024, 06:20:05 PM »
Oh, which p00 file should we use then?

best regards,
- dink

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #17 on: January 09, 2024, 07:52:04 PM »
Comparing by CRC of the split files,
fz1_07382.p00 is the same as fantzone1 and fantzonep.
fz1_07382a.p00 is the same as fantzone.
fz1_07536a.p00 no same.
fz1_7536a.p00 no same.

*Note: epr-*24(CRC:FD909341) and epr-*41(CRC:0ACD335D) are all the same as in fantzone.

fz1_s16b*. * is the same as fantznta except for fz1_s16b.p00.

There are 5 versions available on PS2 including time attack.
The sixth version, fz1_s16b.p00, is either unused or under development.

From the above, I think the *.p00 that should be supported by FBNeo is fz1_07536a.p00 and fz1_7536a.p00.

Offline dink

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Re: [Request] Fantasy Zone other version
« Reply #18 on: January 09, 2024, 09:07:28 PM »
tenpar,
I added fz1_07536a.p00 and fz1_7536a.p00 as:
fantzoneno.zip and fantzonenu.zip
(new, oversea & new, us)

best regards,
- dink

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #19 on: January 09, 2024, 09:29:08 PM »
Thanks a lot!
Glad for you!

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #20 on: January 09, 2024, 10:17:41 PM »
I tried fantzonenu.
Like the PS2 version, the last boss turned red.
Also, Allow Continue is correct for Demo Sounds on the dip switch.

Offline dink

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Re: [Request] Fantasy Zone other version
« Reply #21 on: January 10, 2024, 12:18:07 AM »
Hi, I believe the end boss color depends on how many times you died/continued.
This is also with the n.u. set, used cheats to get to the end "boss rush" ( stg. 8 ), then beat all the bosses without dieing:

best regards,
- dink
« Last Edit: January 10, 2024, 12:51:20 AM by dink »

Offline dink

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Re: [Request] Fantasy Zone other version
« Reply #22 on: January 10, 2024, 12:54:10 AM »
Hi tenpar,
Could you make a longplay recording, this way I could try to see how and why the ship becomes red at the end, it needs to be done like this:

load game
Game -> replay -> record input
 .. select "record from power on" and "w/NVRAM" checked!

play game to end
Game -> replay -> Stop replay/record

Then post the recording from recordings subdirectory (folder)

best regards,
- dink

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #23 on: January 10, 2024, 01:50:35 AM »
I recorded it but made one mistake.
The color of the last boss was normal but the last boss did not cry.

By the way, last time I made no mistake but used save state.

Offline dink

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Re: [Request] Fantasy Zone other version
« Reply #24 on: January 10, 2024, 09:36:10 AM »
tenpar,
nice playthrough!
Well, I start to wonder, is the 'nu' version is really a newer version, or not?  Honestly, I don't know what to make of the differences at the end, but, I will try to investigate it.

best regards,
- dink

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #25 on: January 10, 2024, 06:14:47 PM »
I think "ne" is the newest one, based on the order in the PS2 version.
Compared to the parent set "fantzone", there are some differences, such as invincibility time at the beginning of the game, "MAP" on the left side of the base radar, and all remaining aircraft are counted when the game is cleared, in addition to the possibility of continue.
In addition, "no" does not have invincibility time.

By the way, this is additional information, but the Astro City Mini version looks the same as the "no" version, but it has a demo sound.
I think this is a cheat, not a separate set, but I don't know if it is true or not.

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #26 on: January 18, 2024, 10:09:47 PM »
I replaced some ROMs of fantzone with those extracted from fz1_7536a.p00 in official MAME 0.261 and ran it.

epr-7385a.43 WRONG CHECKSUMS:.
    EXPECTED: CRC(4091af42) SHA1(1d4fdd32db9f75e5ccaab5766a50249ad71a60af)
       FOUND: CRC(9d0c1c98) SHA1(54edc567c27978885ade771d356a30e23b1f9f72)
epr-7382a.26 WRONG CHECKSUMS:.
    EXPECTED: CRC(77d67bfd) SHA1(886ce4c2d779cedd81f85737ef55fce3c94baa18)
       FOUND: CRC(4415c5ab) SHA1(d818cd2e3d592aab872cf7baf4aa19dec3b976ed)
epr-7386a.42 WRONG CHECKSUMS:
    EXPECTED: CRC(b0a67cd0) SHA1(2e2bf2b7306fc567f7d13f89977543b368c19027)
       FOUND: CRC(b35d59c6) SHA1(c7dc2ac0042cba793bcc24ac9e836b69a159ffe5)
epr-7383a.25 WRONG CHECKSUMS:.
    EXPECTED: CRC(5f79b2a9) SHA1(de3125bbd0a126fc5a67ba3134cd3f4608ebdfce)
       FOUND: CRC(1ee4a051) SHA1(68fb57c3e954863415b0030928214ad8c52132dc)

When I run it at the command prompt, I get the above warning, but it works.
When I defeated the last boss, the last boss was drawn correctly.

I hope this is of some help.

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #27 on: January 21, 2024, 07:50:25 PM »
Hi dink.
Did you receive my Message to you?

By the way, I found an error on the dip switches in the Time Attack version (fantzoneta).
The default value of Coin A is 1 Coin 4 Credits.
The correct value is 1 Coin 1 Credit.

I hope you can fix it.

Offline dink

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Re: [Request] Fantasy Zone other version
« Reply #28 on: January 21, 2024, 08:44:43 PM »
Hi tenpar,
Yes, thanks for the converter script :)
I fixed the dips, but I'm at a loss for what might be the other problem with the ending ship :(

best regards,
- dink

Hi dink.
Did you receive my Message to you?

By the way, I found an error on the dip switches in the Time Attack version (fantzoneta).
The default value of Coin A is 1 Coin 4 Credits.
The correct value is 1 Coin 1 Credit.

I hope you can fix it.

Offline tenpar

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Re: [Request] Fantasy Zone other version
« Reply #29 on: January 21, 2024, 11:21:02 PM »
I created replays of fantzone and fantzoneta to see if they would be of any use.
It seems that fantzone has the correct colors but does not cry, while fantzoneta has the wrong colors but does cry.

Also maybe fantzoneta seems to be fantzoneno based.
(MAP notation but no invincibility time at the beginning of the game)

I noticed additionally that the volume of fantzone seems to be louder than fantzonene.
Not sure which is the correct volume but the sound ROM should be the same.