Final Burn Neo > FBN Development

[GUIDE] Build FB Neo using MinGW/GCC-4.9.2 (x86 / x64) (rev. 2015)

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Lodan:
Thank you dink for the enlightenment, i didnt realized the msys-base-bin package was required.

when i tried to make a x86 build I got this error:


--- Code: ---Compiling src/intf/video/vid_softfx.cpp...
In file included from src/intf/video/vid_softfx.h:11,
                 from src/intf/video/vid_softfx.cpp:4:
src/intf/video/win32/vid_directx_support.h:2:10: fatal error: ddraw.h: No such file or directory
 #include <ddraw.h>
          ^~~~~~~~~
compilation terminated.
makefile.mingw:718: recipe for target 'vid_softfx.o' failed
mingw32-make[1]: *** [vid_softfx.o] Error 1
makefile:84: recipe for target 'mingw510' failed
mingw32-make: *** [mingw510] Error 2
--- End code ---

and when i tried compile the x64 build i got this error:


--- Code: ---$ mingw32-make mingw510 BUILD_X64_EXE=1 DEBUG=0
Making debug build...

Generating depend file for src/burn/drv/cave/d_donpachi.cpp...
cc1plus.exe: sorry, unimplemented: 64-bit mode not compiled in
makefile.mingw:756: recipe for target 'd_donpachi.d' failed
mingw32-make[1]: *** [d_donpachi.d] Error 1
makefile:84: recipe for target 'mingw510' failed
mingw32-make: *** [mingw510] Error 2
--- End code ---

I don't have any clue what im doing wrong this time v.v

dink:
Hmm, I remember now, a long time ago I put dx8 headers on first, then dx9 headers.  dx8 has the ddraw and others.
See attachment :)
after expanding this one, make sure to copy dx9 headers over these, again. (includes directory)
... you also might have to put the lib directory in dx8_mgw.zip into mingw/lib

sorry, my memory is terrible!

I updated the previous info-post w/ new information: http://neo-source.com/index.php?topic=2379.msg26335#msg26335

About 64bit compilation - I don't know, I never tried this.  Also considering the 64bit build has limited blitter support, I don't recommend using it anyways.  Enhanced blitter is really great...

Lodan:
@dink Thank you very much, it worked ;) successfully compiled the x86 build.
I tried make a non-debug build by using the flag "DEBUG=0" but for some reason made a debug build, yet it's just a minor issue =P

dink:

--- Quote from: Lodan on January 04, 2019, 10:53:39 AM ---@dink Thank you very much, it worked ;) successfully compiled the x86 build.
I tried make a non-debug build by using the flag "DEBUG=0" but for some reason made a debug build, yet it's just a minor issue =P

--- End quote ---

Great :)

The flags need to be configured by editing the makefile,

best regards,
- dink

r_hunk:
podr?an subir un paquete, con todo lo necesario para poder compilar

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