Here's my super-bug list. All these bugs were verified on November 11, 2014...
x: Battle Shark still crashes/hangs at the end of level 1 (sometimes) & the cool Taito intro rasterfx are messed up (like Toki's titlescreen before we fixed it) FIXED! Nov 15, 2014
x: Pooyan is missing sounds: pigs marching, bubbles popping (needs filters hooked up like in the Galaxian driver) FIXED
x: DJ Boy - screen goes weird -like boot-up colors- after intro/attract mode repeats a few times, just hold ffwd for a bit.[/b] (probably can't be fixed)
x: Ken-go won't boot, needs separate irq routines(?) FIXED: Dec. 1, 2014
x: Staticky/bad noises in some Neo-Geo games with fm interpolation on (Art of Fighting, Football Frenzy, etc) FIXED: Dec. 2, 2014
x: Bucky O'Hare - music is broken FIXED: Dec 21, 2014
x: Gyruss - music is broken (it will play really really fast, then just stop... sometimes during the game) FIXED!!!!!!!!!!
x: Backfire crashes during boot - go to service mode -> game settings -> set single screen & exit, then reload fba, go back to service mode and try setting it to dual screen. (sooner or later it'll crash)
x: d_lwings.cpp: Trojan and Section Z have varying tempo in the FM (YM) music. (possibly because of the msm changing interlace?)FIXED: November 22, 2014
x: Dragon Breed(Both versions) & ALL other m72 games with samples - the pcm samples have clicks in them. (at the beginning are most noticable) FIXED: Dec. 1, 2014
x: Terra Cresta - music plays way too fast FIXED: Jan 5, 2015
x: Mobile suit gundam - bad sound, left channel buzzing noise (maybe just needs some vol.tweaks)
x: dreamwld.c: Dream World screen freezes when player dies.
x: Kabuki-Z - start a game, and go to the right a bit, and you'll see some pretty heavily distored tiles going on in the background.
x: Mr. Heli (d_m72) graphics glitcheryFIXED: Dec 2, 2014 (revised Jan. 3, 2015)
best regards,
- dink