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FBN Discussion / Re: Load game from Romdata
« Last post by taoenwen on May 24, 2024, 09:33:46 PM »Very good, I was able to get it to work however I didn't quite understand some things:
1. On some occasions it sends me to the cross hatch test menu and on other occasions it sends me to the game.
2. If the rom loading failed due to some error in the data, I could no longer call the option but instead had to forcefully close the program and start again.
3. I managed to play kof games, but necessarily in DrvName I had to leave mslug instead of kof98, 99, etc.
4. Despite trying to associate the rom with a parent so as not to repeat the unmodified roms, I did not understand how to do it, I had to leave a *.zip with all the roms, the modified ones and those of the unmodified parent game.
1、I'm not sure I understand exactly what you mean by this, can you describe it further?
2、If the game of dat fails, we can choose in the menu to quit this game and then choose another dat file, the borrowed driver is within the list and must be restored.
3、As I said before, borrowing some common compatible driver, as far as ROMs loading order and initialization are consistent, we try to choose the set with the closest ROMs structure as possible, e.g., if we have a kof97-based modification in hand, we can try to use kof97h as the driver.
4、The rules for ROMs in romdata are the same as for any other game.If your game is based on a clone set driver, it will inherit the ROMs from the parent set, and you only need to prepare ROMs that differ from the parent set. If your game is based on a parent set driver, you must set all the ROMs needed to prepare it.