General Emulation > General Emulation

Need some advice on input issues with arcade system emulation

<< < (2/2)

barbudreadmon:

--- Quote from: dink on July 08, 2018, 06:46:09 PM ---I wonder if you could try changing random / seemingly unused input bits until the 3p/4p inputs show activity?

--- End quote ---
That's an interesting idea, i tried setting the bit indicating the number of player in the I/O board to 4, and ended up with this :

Inputs are broken now, but perhaps i can figure out something.

barbudreadmon:
Thanks, it works, it seems i can't get the analogs working at the same time though. I guess i'll have to implement some kind of mecanism to switch between different I/O board setup. Best case scenario would be to directly load mame roms and autoconfigure this from their name (at the moment, reicast loads an arcade game from a file containing all the decrypted roms concatened, and that's kinda annoying because we can't use mame roms directly).

Navigation

[0] Message Index

[*] Previous page

Go to full version