Hi guys, we have been very busy making FBAlpha the best. I think we're due for a new release sometime soon.... maybe
![Wink ;)](https://neo-source.com/Smileys/default/wink.gif)
Some stuff worked on lately:
First, this was a joint-effort between me and iq_132. Several soundchips need
driver-level support-code, between 1/2 and 1 page (or more on huge drivers) is
needed to set up the FM and AY8910 chips. iq_132 did the AY8910 and I worked on
the FM chips, removing the need to set up buffers for the 8910 and the 2 callback
functions per cpu-rate (*GetTime/StreamPos) for the FM chips. Of course, now the
soundcores handle this stuff internally and we happily removed the support code from
all of the drivers.
Sound chip ymf278b, used by Psikyo/Metro/Fuukifg3 & LordofGun now runs at the correct hw rate
of 44100hz and uses cubic interpolation resampling to playback at the user-selected rate.
Slight improvement of timers in YM2151 fix the tempo fluxuations in Rohga's attract music, and sometimes in Caveman Ninja.
With the excellent help of barbudreadmon from libretro-fbalpha, I added Sega TeamPlayer
support to the Megadrive driver, giving several games more than 2 player ability. (Gauntlet 4, Columns 3, International Superstar Soccer Deluxe, Mega Bomberman, Street Racer, MK3, and a few others)
best regards,
- dink