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Final Burn Neo => FBN Development => Topic started by: Barry Harris on December 01, 2011, 04:19:25 PM

Title: FB Alpha 0.2.97.14 Release
Post by: Barry Harris on December 01, 2011, 04:19:25 PM
http://www.barryharris.me.uk/article_view.php?id=166
Title: Re: FB Alpha 0.2.97.14 Release
Post by: CaptainCPS on December 01, 2011, 04:31:45 PM
Here you have Download Mirrors, the complete change log and a screenshot guys!  :biggrin:

(http://captaincps.net/neosource/fba/splash.bmp)

Download Mirrors


FB Alpha 0.2.97.14 Release


NeoGeo CDZ Gamelist Screenshot

(http://captaincps.net/neosource/img/neocdlist_final_01.png)

Enjoy!

SeeYaa!
 :biggrin:
Title: Re: FB Alpha 0.2.97.14 Release
Post by: JacKc on December 01, 2011, 07:18:08 PM
Awesome release as always...Thanks a lot to Treble Winner, iq_132, Kev, CaptainCPS and all those who make every release better and better :biggrin:
Title: Re: FB Alpha 0.2.97.14 Release
Post by: CaptainCPS on December 01, 2011, 07:25:28 PM
Awesome release as always...Thanks a lot to Treble Winner, iq_132, Kev, CaptainCPS and all those who make every release better and better :biggrin:

Thank you too JacKc! I appreciate all your collaboration as well ^^

Take care!

SeeYaa!
 :biggrin:
Title: Re: FB Alpha 0.2.97.14 Release
Post by: money_114 on December 02, 2011, 01:33:42 AM
Chinese(Simplified) pack
Title: Re: FB Alpha 0.2.97.14 Release
Post by: orçotüsi5 on December 02, 2011, 07:09:37 AM
Great!

Thank you very much FBA Team.
Title: Re: FB Alpha 0.2.97.14 Release
Post by: KaaMoS on December 02, 2011, 05:19:05 PM
Thank you so much for such update!
I've some little request/suggestions you could look:

1a. Since we have "Load Neo Geo CDZ" Feature on "File" Menu, you could delete "Start Neo Geo CDZ" option (plus, read below).
1b. When "Select ISO" feature is used to load an ISO "in the fly", it could be made to "auto-load" it, so this will avoid the need to click "Start Neo Geo CDZ" option  also.
2. It's just something in design, but would be good if "Start Neo Geo Multislot" were moved 1 step up (from the separator menu) or were separated also. It looks like "Multislot" and "CDZ" features were "related" (same hardware).
3a. I was told to use F1 (Fast Emulation) to decrease game loading time in Neo Geo CDZ games. Well, I'd like to know if were possible to "add/enable" a feature to make something like a "speed hack" for this. This feature could be added as a checkbox in "Neo Geo CDZ Gamelist", just like IPS is being shown in "(Normal) FBA Gamelist" window.
3b. About the last, I don't know if there are some new "keys" that have been added for Neo Geo CDZ emulation. Is there any key we could know?
4. Also, it seems to be that Neo Geo CDZ hasn't been listed on "Introducing FB Alpha" section from the Help menu.

Well, I haven't more ideas for now, so thanks for reading!

Thanks again for this big update, comrades!
Cheers!
Title: Re: FB Alpha 0.2.97.14 Release
Post by: Huggybaby on December 02, 2011, 05:51:47 PM
Big big big update, thanks everyone.
Title: Re: FB Alpha 0.2.97.14 Release
Post by: CaptainCPS on December 02, 2011, 11:40:04 PM
Thank you so much for such update!
I've some little request/suggestions you could look:

1a. Since we have "Load Neo Geo CDZ" Feature on "File" Menu, you could delete "Start Neo Geo CDZ" option (plus, read below).
1b. When "Select ISO" feature is used to load an ISO "in the fly", it could be made to "auto-load" it, so this will avoid the need to click "Start Neo Geo CDZ" option  also.
2. It's just something in design, but would be good if "Start Neo Geo Multislot" were moved 1 step up (from the separator menu) or were separated also. It looks like "Multislot" and "CDZ" features were "related" (same hardware).
3a. I was told to use F1 (Fast Emulation) to decrease game loading time in Neo Geo CDZ games. Well, I'd like to know if were possible to "add/enable" a feature to make something like a "speed hack" for this. This feature could be added as a checkbox in "Neo Geo CDZ Gamelist", just like IPS is being shown in "(Normal) FBA Gamelist" window.
3b. About the last, I don't know if there are some new "keys" that have been added for Neo Geo CDZ emulation. Is there any key we could know?
4. Also, it seems to be that Neo Geo CDZ hasn't been listed on "Introducing FB Alpha" section from the Help menu.

Well, I haven't more ideas for now, so thanks for reading!

Thanks again for this big update, comrades!
Cheers!
This should make it more visually organized...(If approved for next official release of course :smilie:)

(http://captaincps.net/neosource/img/menu_up_01.png)

I'll probably add a option in there called "Auto load selected disc image", so when you select a CD image it would start immediately

As for the other questions, I don't know if it would be possible to do such speed-hacks, and I don't know what you mean by "keys", NeoGeo CDZ has been properly emulated but it didn't require any special keys or encryption bypassing as far as I know (if that's what you meant).

SeeYaa!
 :biggrin:
Title: Re: FB Alpha 0.2.97.14 Release
Post by: nxst on December 03, 2011, 02:53:03 PM
Thank you very much for the new release. I have 6 little requests/suggestions that  are worth taking a look at and into consideration:

1. Add an option to change the skin
2. Add an option to disable splash screen
3. Add an option to change the Screen Refresh Rate Hz (25Hz - 100Hz)
4. Increase the 'Adjust speed of the emulated CPU' option' from 200% to 400%
5. Add multi-threading support
6. Add HD support

 :smilie:
Title: Re: FB Alpha 0.2.97.14 Release
Post by: Barry Harris on December 03, 2011, 04:24:34 PM
Chinese(Simplified) pack

Thanks - I've updated the site with your file.
Title: Re: FB Alpha 0.2.97.14 Release
Post by: KaaMoS on December 03, 2011, 08:21:42 PM
As for the other questions, I don't know if it would be possible to do such speed-hacks, and I don't know what you mean by "keys", NeoGeo CDZ has been properly emulated but it didn't require any special keys or encryption bypassing as far as I know (if that's what you meant).
Sorry for my bad English :P

What I meant was if Neo Geo CDZ had any "Short-Key" (key combination), because I haven't seen anything about this in the HELP file.
Looking at the HELP file, I found that this Chapter is named "Keys", so I got that term from there. ;) (perhaps that Chapter needs to be renamed as "Sortkeys" instead).

That screenshot you've made about "File" menu looks great!
I don't know if you could get the "Quick launch" feature added in one of the earlier versions of FB Alpha Shuffle (I remember Source Code was shared once), but in case you got it, you could do something like this:


File >Load >Open Gamelist
Open Neo Geo CDZ Gamelist

File >Quick Launch >Select a (Zip/7z) RomSET
Select an (ISO/CUE) Image


On the other hand, I couldn't find those extra mapping combinations (AB/CD/AC/BD/AD/BC/ABC/BCD/ABD/ACD/ABCD).
The were used to be at the end of Input Mapping option. Were they deleted intentionally?

OK, Captain, thank you so much for you attention! ;)
Title: Re: FB Alpha 0.2.97.14 Release
Post by: doomking on December 05, 2011, 10:37:08 AM

On the other hand, I couldn't find those extra mapping combinations (AB/CD/AC/BD/AD/BC/ABC/BCD/ABD/ACD/ABCD).
The were used to be at the end of Input Mapping option. Were they deleted intentionally?


(https://lh3.googleusercontent.com/-uJGuXxl5rHc/TtzWBUCpjzI/AAAAAAAAAEM/bWIPQXByz-4/s912/Untitled.png)

download: http://www.mediafire.com/?5w4ud264b0qzbmu
Title: Re: FB Alpha 0.2.97.14 Release
Post by: Barry Harris on December 05, 2011, 03:53:15 PM
On the other hand, I couldn't find those extra mapping combinations (AB/CD/AC/BD/AD/BC/ABC/BCD/ABD/ACD/ABCD).
The were used to be at the end of Input Mapping option. Were they deleted intentionally?

As far as I'm aware they haven't been in FB Alpha for a long time. I could be wrong though. :)
Title: Re: FB Alpha 0.2.97.14 Release
Post by: KaaMoS on December 06, 2011, 01:18:22 AM
HEHE, ok, thanks!

Well... I just figured that because I wasn't at Home... but I wanted to test some games and I had to map keys to my keyboard.
Does it mean that they won't be re-added for future versions?

Well, as said, I wasn't missing them until I saw they weren't there anymore :P
Thanks again (also Thanks Doomking for your compilled version) ;)
Title: Re: FB Alpha 0.2.97.14 Release
Post by: Barry Harris on December 06, 2011, 04:03:16 AM
HEHE, ok, thanks!

Well... I just figured that because I wasn't at Home... but I wanted to test some games and I had to map keys to my keyboard.
Does it mean that they won't be re-added for future versions?

Well, as said, I wasn't missing them until I saw they weren't there anymore :P
Thanks again (also Thanks Doomking for your compilled version) ;)

The point being that nobody has noticed for several years - therefore, they aren't missed particularly much. :)
Title: Re: FB Alpha 0.2.97.14 Release
Post by: doomking on December 20, 2011, 10:31:27 AM
also Thanks Doomking for your compilled version

No thanks, I am uncareful to write code...
cps and pgm games load crash

(https://lh4.googleusercontent.com/-YgS6RQacZi8/TvCboWYqy4I/AAAAAAAAAEg/NmYB95UrWz8/s636/20-12-2011%25252022-03-40.png)
(https://lh6.googleusercontent.com/-qQ8tI8lr3qU/TvCboaJICQI/AAAAAAAAAEo/pZ6RrDAeDug/s636/20-12-2011%25252022-04-35.png)
(https://lh3.googleusercontent.com/-4YKVQhngJiE/TvCboVnV80I/AAAAAAAAAEk/H6Ixk6y1DqY/s636/20-12-2011%25252022-05-09.png)
(https://lh5.googleusercontent.com/-Q1htomIPYzU/TvCbo2wJWUI/AAAAAAAAAEs/Y12ELHfeVpk/s636/20-12-2011%25252022-05-57.png)
(https://lh6.googleusercontent.com/-KV-HUnsghMM/TvCbpCi5BmI/AAAAAAAAAEw/H0vFizBreBA/s636/20-12-2011%25252022-06-32.png)