Author Topic: IQ's PGM WIP  (Read 278672 times)

Offline iq_132

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IQ's PGM WIP
« on: December 22, 2008, 03:57:00 AM »
Since I got bored...
It's as far as it gets though.  I need some help to get things behaving properly, I think.
« Last Edit: May 21, 2015, 04:25:34 PM by iq_132 »


Offline CaptainCPS

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« Reply #1 on: December 22, 2008, 05:21:08 AM »
Wow IQ! That's freakin' cool!!  :biggrin:

Hope to see more snaps of that one running on FBA!

SeeYaa!
 :biggrin:

Offline kenshiro

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« Reply #2 on: December 24, 2008, 05:25:02 AM »
Can't wait to see that iq :biggrin:

BTW, Captain CPSX, can you check your PM box please? Thanks ;p

Offline CaptainCPS

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« Reply #3 on: December 25, 2008, 01:00:59 AM »
Can't wait to see that iq :biggrin:

BTW, Captain CPSX, can you check your PM box please? Thanks ;p

Hi there kenshiro! ^^ I have read your PM and some others too, sorry if I haven't replied, I was in my last University tests these days but I finished recently so I have more time now ^^, oh btw, I have been taking all my free time to work on the upcoming surprise dedicated to FB Alpha and the loyal users (I have done a LOT but there still much I wanna do) ^^ so I recommend to keep the eye open because it may be ready before 2009 or if not before it will be ready very soon  :biggrin:

Take Care everyone! and Have a nice Christmas day!

SeeYaa!
 :biggrin:

Offline iq_132

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« Reply #4 on: February 19, 2009, 09:43:32 AM »
These two games are already in fba iirc (with imperfect GFXs).

They're set (BurnDriverD) to be in debug builds only. ^^

Then where DO I ask?

http://neo-source.com/index.php?topic=897.0

*edit*
Also, I fixed the irq handling in my port of MAME's arm7 core. Martial Masters now gets in-game. :)
« Last Edit: February 19, 2009, 10:52:01 AM by iq_132 »


Offline Aquashark

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« Reply #5 on: February 19, 2009, 03:15:40 PM »
wow.. Martial Masters!
will have a blast with this online.. thanks

Offline iq_132

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« Reply #6 on: February 20, 2009, 12:09:39 AM »
Ugh... annoying.  I finally got kov2 to work (and it runs pretty well aside from some sound issues) and it breaks martmast completely. :(


Offline JacKc

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« Reply #7 on: February 20, 2009, 04:41:30 AM »
That's a big surprise and very amazing to see kov2 screenshots taken from FBA :smilie:

Thanks again iq_132, you rocks !!!


Offline iq_132

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« Reply #8 on: February 20, 2009, 04:29:42 PM »
Ok, i've got good news and bad news.

The good news is that I've got Martial Masters working perfectly (good sound, very minor gfx issues).  The bad news is that this breaks kov2 lol. Luckily, I've got the version of the code that runs kov2 saved, so I just need to find a way to combine them and have both of them run. ^^


Offline Barry Harris

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« Reply #9 on: February 20, 2009, 04:31:36 PM »
Nice work iq.
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline iq_132

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« Reply #10 on: February 21, 2009, 04:18:30 AM »
Here's a test build if anyone feels like messing with it:

http://www.fbadev.info/iq_132/fba_029702_pgm.zip

And here's what's different from the 0.2.97.02 vanilla build:

Code: [Select]
* 02-21-2009
 *  Added Arm7 cpu support
 *  Added color independant transfer (high color support)
 *  Rewrote background drawing routine
 *  - Slightly faster
 *  - Fixed scrolling in kov2
 *  - Added line scrolling
 *  Fixed rom loading for kov2
 * Added Martial Masters (China)

No sources atm, I'll have to clean them up a bit, add save state support to the arm core, and a few other misc things before I send them to Barry. ^^
« Last Edit: February 21, 2009, 04:20:33 AM by iq_132 »


Offline Barry Harris

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« Reply #11 on: February 21, 2009, 05:15:21 AM »
Nice again iq.

I should be back up and running before too long hopefully. I won an Athlon 64 X2 4200+ with 2GB RAM and Motherboard on E-Bay yesterday for less than £100. Once that comes I can get up and running with a view to getting a graphics card to replace the on-board in the future. :)
Account of Barry Harris; the traitor.
Send me an e-mail at barry@fbalpha.com letting me know how big of a piece of sh** I am.

Offline JacKc

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« Reply #12 on: February 21, 2009, 09:13:34 AM »
Nice iq_132. It works fine  :biggrin:

Do you think you can also add kov2 clones (kov2nd and kov2p)?


Offline iq_132

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« Reply #13 on: February 21, 2009, 10:05:29 AM »
Nice again iq.

I should be back up and running before too long hopefully. I won an Athlon 64 X2 4200+ with 2GB RAM and Motherboard on E-Bay yesterday for less than £100. Once that comes I can get up and running with a view to getting a graphics card to replace the on-board in the future. :)

Excellent. :D I'm glad your hdd didn't crash & burn. :D

Nice iq_132. It works fine  :biggrin:

Do you think you can also add kov2 clones (kov2nd and kov2p)?

lol, kov2nd and kov2p are the same set. However... kov2p doesn't work in MAME (as the arm7 dump is wrong for that set).  And atm, the other clone of kov2 (kov2106) [kov 2 version 1.06], isn't working with the sync I'm using. 


Offline JacKc

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« Reply #14 on: February 21, 2009, 12:24:38 PM »
Ok made some tests for set martmast and martmasc...Here the results :

Martial Masters (USA, v104) [martmast]
Minor graphic glitches (Life and Power bar for player 1, also some glitches on background for some stages - See attached pictures)
Perfect sound

Martial Masters (China, v101) [martmasc]
Minor graphic glitches (Life and Power bar for player 1, also some glitches on background for some stages - See attached pictures)
Perfect sound
« Last Edit: April 30, 2009, 01:16:44 PM by iq_132 »