Author Topic: Neo-PCM2 code  (Read 4574 times)

Offline iq_132

  • Administrator
  • *****
  • Posts: 3752
  • Karma: +408/-0
  • Definitely not Dink!
    • NeoSource
Neo-PCM2 code
« on: November 07, 2004, 04:16:38 PM »


Offline NJ7

  • Jr. Member
  • **
  • Posts: 78
  • Karma: +0/-6
  • Member
Neo-PCM2 code
« Reply #1 on: November 07, 2004, 06:28:26 PM »
Wouldn't it be easier to add links to all that stuff on your homepage somewhere.......like maybe, an added code page.... ;)

Offline iq_132

  • Administrator
  • *****
  • Posts: 3752
  • Karma: +408/-0
  • Definitely not Dink!
    • NeoSource
Neo-PCM2 code
« Reply #2 on: November 07, 2004, 06:56:54 PM »
actually, it is linked from my page.  Check the games section.

the source stuff can be found here:
http://neosource.1emu.net/pages/source/


Offline DragonKeeper

  • Newbies
  • *
  • Posts: 18
  • Karma: +0/-0
  • Junior Member
Neo-PCM2 code
« Reply #3 on: November 22, 2004, 11:58:34 PM »
Maybe this is really obvious, but games that use Neo-PCM2 sound like Mslug4 and 5, and Rotd actually sound really fuzzy in FBA when compared to Kawaks etc. Is there anything I should do about this?

Offline iq_132

  • Administrator
  • *****
  • Posts: 3752
  • Karma: +408/-0
  • Definitely not Dink!
    • NeoSource
Neo-PCM2 code
« Reply #4 on: November 23, 2004, 03:06:02 AM »
That's actually one of the biggest complaints against FBA.
The best thing to do is just play with the audio settings until you find an acceptable one.