Author Topic: Slam Masters & Muscle Bomber Duo bug  (Read 14369 times)

Offline Death Metal

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Slam Masters & Muscle Bomber Duo bug
« on: March 05, 2005, 11:33:49 PM »
Hey guys.

I'm not sure whether it's only me or not, but these two games (for the CPS-1 system) do not seem to work on the latest FBA version (0.2.95.23). The screen goes black and the games never start. The strange thing is that their current drivers appear to be authentic to their 0.2.94.98 counterparts (well, in a further comparison, the variable "slamPro" has been taken out, but the "CpsQs" one seems to do same job, so far I've examined). Does anyone else face this bug? If not, could you please post their Init drivers here so that I can take a lot to see if mine are different (though I've been attempting to use the  drivers that came with the source), please?

Thanks in advance.

Offline iq_132

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Slam Masters & Muscle Bomber Duo bug
« Reply #1 on: March 06, 2005, 02:22:34 AM »
That bug is known by the fba team.  Jan said on IRC that it was broken because he took some code out he thought he didn't need :p


Offline Death Metal

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Slam Masters & Muscle Bomber Duo bug
« Reply #2 on: March 06, 2005, 05:18:59 AM »
Oh, I see. That's sad, but oh well. :p

Offline netbug

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Slam Masters & Muscle Bomber Duo bug
« Reply #3 on: March 06, 2005, 07:35:25 AM »
Let's wait and see official updating.
Otherwise,my owner version works fine now. :p  :rolleyes:  :eek: :D

Offline Death Metal

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Slam Masters & Muscle Bomber Duo bug
« Reply #4 on: March 10, 2005, 03:12:09 AM »
Yo netbug. Would you mind sharing the init codes in case you have it, please?

Offline mai

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #5 on: January 02, 2006, 09:59:52 AM »
if there any chance, that Slam Masters will be emulated by FB Evolution in future releases?

Offline JiMMy_PaGe

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #6 on: January 02, 2006, 10:49:56 AM »
if there any chance, that Slam Masters will be emulated by FB Evolution in future releases?
I donno, i need to work on that... but it seens that all the CPS system codes are fine, i think the problem is caused because the sek (68K) and the zet (z80) codes were updated on the new source...thats why we get a black screen, because the decryption code for that game is fine (its the same as the old code)... anyway, im just guessing it, i need to check it out to confirm my thoughts   :biggrin:
C ya
PS: looks like fba team have already fixed it on the new source, take a look at the latest test version  :wink:
« Last Edit: January 02, 2006, 12:05:56 PM by JiMMy_PaGe »

Offline mai

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #7 on: January 03, 2006, 01:42:12 AM »
I donno, i need to work on that... but it seens that all the CPS system codes are fine, i think the problem is caused because the sek (68K) and the zet (z80) codes were updated on the new source...thats why we get a black screen, because the decryption code for that game is fine (its the same as the old code)... anyway, im just guessing it, i need to check it out to confirm my thoughts   :biggrin:
C ya
PS: looks like fba team have already fixed it on the new source, take a look at the latest test version  :wink:
yeah, thanks for advice ;)

Offline JiMMy_PaGe

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #8 on: August 17, 2006, 10:21:39 PM »
Today i started to work on slammast again, and i've got some sweet results  :biggrin: the game runs fine, no bugs on the 68000 program till now, the only bug i've got so far is that when you pass the title screen, the sound stops playing :idiot: you only hear a strange noise, i think its probably because of the QSound and / or Z80 chips. Just give some time to revise and work better on the code, after that i'll post the capcom fba source updated with the code  :wink:




C ya bros
« Last Edit: August 17, 2006, 10:35:56 PM by JiMMy_PaGe »

Offline James33

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #9 on: August 18, 2006, 10:54:15 AM »
Thanks for the news :)
IQ Forum Member

Offline Death Metal

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #10 on: August 21, 2006, 03:55:56 PM »
That's great, Jimmy, thanks for the heads up. Would love to have these working again on my build. :smilie:

Offline Death Metal

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #11 on: September 06, 2006, 10:24:54 PM »
Yo Jimmy. Hope things are going well with with slammast there. Hopefully you haven't dropped it.

Offline iq_132

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #12 on: September 07, 2006, 01:24:12 PM »
He's got it work 100% now, the Z80 error was something simple. 
He just needs to clean up the code (which afaik is at the bottom of his todo list).


Offline Death Metal

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #13 on: September 08, 2006, 02:54:43 AM »
That's great! If we take a look at the dates, it's been like 1 year and a half that I posted that. You can tell I'm kind of excited for some reason. :p

Offline Death Metal

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Re: Slam Masters & Muscle Bomber Duo bug
« Reply #14 on: November 15, 2006, 11:43:23 AM »
Any news on this?