Author Topic: dink's FBN Development & Fixes thread  (Read 1320606 times)

Offline Bad Dude

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Re: dink's FBN Development & Fixes thread
« Reply #1845 on: March 24, 2020, 03:56:38 PM »
Dink, Super Mario 3 is freezing when I start the game.  :eek:

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1846 on: March 24, 2020, 07:09:38 PM »
Dink, Super Mario 3 is freezing when I start the game.  :eek:

Thanks for letting me know, looks like an experimental change to fix something else is causing conflict with SMB3.  Sorry about that!

best regards,
- dink

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1847 on: March 24, 2020, 11:06:42 PM »
Bad Dude, SMB3 is OK now, sorry about that bug.  It's hard to know if there will be collateral damage when fixing other things, due to the complexities involved.

best regards,
- dink

Offline Bad Dude

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Re: dink's FBN Development & Fixes thread
« Reply #1848 on: March 25, 2020, 10:55:52 AM »
Hi,
If a game you want to play is missing from nes, fc, fds (only!), please let me know here.

best regards,
- dink

There's some games, but I forgot the titles. But there's one that I remember, which is Micro Mages. But is an Indie rom. I don't know if you can emulate without permission.

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1849 on: March 25, 2020, 11:33:58 AM »
There's some games, but I forgot the titles. But there's one that I remember, which is Micro Mages. But is an Indie rom. I don't know if you can emulate without permission.

Micro Mages is already emulated... obviously you have to buy the original ROM for a "legal use" ! ;)

Offline charles32k

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Re: dink's FBN Development & Fixes thread
« Reply #1850 on: March 25, 2020, 12:16:56 PM »
hi this  happen sometimes in varius levels
 but game works veri well

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #1851 on: March 25, 2020, 12:24:02 PM »
Micro Mages is already emulated... obviously you have to buy the original ROM for a "legal use" ! ;)

Any news about the homebrew Paprium? I already know they release a beta version in the last show in france and it was a scam for the buyers, but it seems no one find the junk data yet for a dump.  :biggrin:

https://www.youtube.com/watch?v=3DH3tIu7YB4
« Last Edit: March 25, 2020, 12:27:04 PM by Joaquim2020 »

Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #1852 on: March 25, 2020, 03:53:33 PM »
Any news about the homebrew Paprium? I already know they release a beta version in the last show in france and it was a scam for the buyers, but it seems no one find the junk data yet for a dump.  :biggrin:

https://www.youtube.com/watch?v=3DH3tIu7YB4

As far as I know, there's still no a dump for the game...

Offline Stifu

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Re: dink's FBN Development & Fixes thread
« Reply #1853 on: March 25, 2020, 05:54:27 PM »
As far as I know, there's still no a dump for the game...

There needs to be a game before there can be a dump.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1854 on: March 25, 2020, 06:39:15 PM »
hi this  happen sometimes in varius levels
 but game works veri well

Hi charles32k,
I can't seem to make it happen on my side,  can I possibly get a savestate or input recording at this part, or any part that causes the glitch?  It would help me better to fix the problem.

edit: I played until right after the Wolf boss that throws rocks, and it didn't happen for me.  Maybe the update from yesterday fixed the problem?  I hope..

best regards,
- dink
« Last Edit: March 25, 2020, 08:24:41 PM by dink »

Offline gxb

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Re: dink's FBN Development & Fixes thread
« Reply #1855 on: March 25, 2020, 08:17:02 PM »
Dink, could you add support for Family Pocket 638 in 1(fapocket.zip) which is supported by MAME? It's a handheld machine based on NES, and has a great collection cartridge built-in.
MAME also support several NES clone handheld machines, they are intersting and are worth to take a look.
Hope you can spend some time on it, thanks a lot.

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1856 on: March 25, 2020, 08:29:19 PM »
gxb, it won't be possible right now, vt03 will practically require an entire re-write of the nes emulation, it is not simply an add-on or mapper for nes.

best regards,
- dink

Offline gxb

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Re: dink's FBN Development & Fixes thread
« Reply #1857 on: March 25, 2020, 08:46:07 PM »
gxb, it won't be possible right now, vt03 will practically require an entire re-write of the nes emulation, it is not simply an add-on or mapper for nes.

best regards,
- dink
Understood, thanks. :smilie:

Offline Pelucon8

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Re: dink's FBN Development & Fixes thread
« Reply #1858 on: March 26, 2020, 11:51:37 AM »
In the Kung-Fu Master game (arcade), I noticed that the FX effects of the character's voice when punching, kicking, etc., feel more "low" compared to the mame version. In mame those sound effects feel stronger...

I don't know, maybe I'm wrong, but I hear them with less volume.

Greetings

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #1859 on: March 26, 2020, 12:16:16 PM »
Pelucon8, I tried in the latest MAME and Kung Fu Master has quieter SFX than FB.
Comparison recordings attached:
1: FBN
2: FBN with "Audio -> Plugin Options -> Low Pass Filter" enabled
3: MAME