Author Topic: dink's FBN Development & Fixes thread  (Read 1320632 times)

Offline Bad Dude

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Re: dink's FBN Development & Fixes thread
« Reply #2085 on: February 02, 2021, 11:35:10 AM »
Bad Dude, I deleted the posts, because they were bothering me.  You, of course, have always been a helpful, good and loyal fan :)

best regards,
- dink

I think I was out of touch with what happened and I misinterpreted what you have said. Sorry about that. You're also too polite to get angry with. I nice person, indeed.
But... is he a bad enough dude to rescue the president?

 :biggrin:


Offline Samus12345

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Re: dink's FBN Development & Fixes thread
« Reply #2086 on: February 02, 2021, 12:33:47 PM »
I posted one of the offending posts, and I feel terrible that it upset dink. It was said in ignorant excitement. I'll be more careful with how I'm coming across when posting in the future.

Offline JoelH

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Re: dink's FBN Development & Fixes thread
« Reply #2087 on: February 02, 2021, 06:05:57 PM »
Sorry Dink. I wasn't intending to make requests but if that's what it came off as I apologize.

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #2088 on: March 06, 2021, 08:58:30 AM »
Hello Dink. Thank you so much for fixing the last and original games of PGM, is all now 100%. Now we have at least 5 clone hacks need to be working, but that is a nother different part of the story.  :smilie:

I found something interresting on World PK Soccer V2.
MAME Version have Asian/American Teams, in FB Neo have European/American Teams.
This game have bios?
I just check the first game, it have 2 versions one have european teams and the other called Kick for the Goal have a few Asian Teams, maybe the Asian Teams in the V2 game version must be Kick for the Goal V2 version.  :biggrin: (I think)
Check it.

« Last Edit: March 06, 2021, 09:54:59 AM by Joaquim2020 »

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2089 on: March 06, 2021, 10:49:59 AM »
Joaquim, check the DIPS

Offline Joaquim2020

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Re: dink's FBN Development & Fixes thread
« Reply #2090 on: March 07, 2021, 07:54:01 AM »
Joaquim, check the DIPS

Ah... the reason why is changed. Thanks dink.  :smilie:

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2091 on: March 19, 2021, 12:29:20 AM »
In recent news...
Seibu SPI is in - had to do a lot of playtesting, fix some bugs, add alpha transparency, etc.  This one was mostly iq_132's work though!
Note: some of the games have a "single board version" that don't have to wait for it to count down from 999 (basically, the game has to flash-update the roms from the "cartridge" to the motherboard, this is what the wait is for).  For the games where no "single board" version exists (viper phase 1,  the first "raiden fighters"), it only has to do the countdown once - then the game will boot normally.

We have another big surprise that is basically done - but being held up by a little bug in the star game.  I hope to have it sorted by Monday!

A fun new homebrew game on NES:
Space Gulls, written by miau / same guys who did Micro Mages & BOBL.  The game is sorta like a mixture between Joust, Flappy Bird and Megaman, its very fun - give it a try!  rom @ http://forums.nesdev.com/viewtopic.php?f=36&t=22085

bye for now,
- dink


Offline Gab75

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Re: dink's FBN Development & Fixes thread
« Reply #2092 on: March 19, 2021, 07:17:07 AM »
Thanks a lot for your work (dink and iq_132 on the "front line")... ;)

Offline fastpop72

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Re: dink's FBN Development & Fixes thread
« Reply #2093 on: March 19, 2021, 08:39:53 AM »
Seibu SPI is in - had to do a lot of playtesting, fix some bugs, add alpha transparency, etc.  This one was mostly iq_132's work though!
Note: some of the games have a "single board version" that don't have to wait for it to count down from 999 (basically, the game has to flash-update the roms from the "cartridge" to the motherboard, this is what the wait is for).  For the games where no "single board" version exists (viper phase 1,  the first "raiden fighters"), it only has to do the countdown once - then the game will boot normally.

Few of the more brilliant shooters are on FBNeo now!!!!! Thank you iq_132 & dink!!! Love it!

Time to beta test the Seibu driver!!

Offline MTR

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Re: dink's FBN Development & Fixes thread
« Reply #2094 on: March 19, 2021, 11:10:48 AM »
Awesome!

From quick testing the games work great.
Always loved the hyper detailed look of them. Great pixel art.

Thanks a lot iq_132 & dink.

Offline el_rika

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Re: dink's FBN Development & Fixes thread
« Reply #2095 on: March 20, 2021, 03:04:22 AM »
In recent news...
Seibu SPI is in - had to do a lot of playtesting, fix some bugs, add alpha transparency, etc.  This one was mostly iq_132's work though!
Note: some of the games have a "single board version" that don't have to wait for it to count down from 999 (basically, the game has to flash-update the roms from the "cartridge" to the motherboard, this is what the wait is for).  For the games where no "single board" version exists (viper phase 1,  the first "raiden fighters"), it only has to do the countdown once - then the game will boot normally.

We have another big surprise that is basically done - but being held up by a little bug in the star game.  I hope to have it sorted by Monday!

A fun new homebrew game on NES:
Space Gulls, written by miau / same guys who did Micro Mages & BOBL.  The game is sorta like a mixture between Joust, Flappy Bird and Megaman, its very fun - give it a try!  rom @ http://forums.nesdev.com/viewtopic.php?f=36&t=22085

bye for now,
- dink

Like we don't all know what that is  :wink:

Seriously now, thanks for all the hard work!

Offline fastpop72

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Re: dink's FBN Development & Fixes thread
« Reply #2096 on: March 20, 2021, 05:42:22 PM »
Like we don't all know what that is  :wink:


I really don't know!! What's the monday surprise?!

Offline dink

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Re: dink's FBN Development & Fixes thread
« Reply #2097 on: March 20, 2021, 08:16:11 PM »
It's a surprise!

Offline el_rika

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Re: dink's FBN Development & Fixes thread
« Reply #2098 on: March 21, 2021, 03:42:02 AM »
I really don't know!! What's the monday surprise?!

Let's say...being held up by a "bug" is a dead giveaway  :rolleyes:

Offline fastpop72

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Re: dink's FBN Development & Fixes thread
« Reply #2099 on: March 21, 2021, 03:56:17 AM »
Let's say...being held up by a "bug" is a dead giveaway  :rolleyes:

Groping in the dark... :confused: