Recent Posts

Pages: 1 2 3 [4] 5 6 7 8 9 10
31
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by Gab75 on May 20, 2025, 06:35:58 AM »
@dink recently added support to it but there is a new release available (v1.1).

The support to "v1.1" on github soon! ;)
32
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by fprietog on May 20, 2025, 06:27:37 AM »
Metal Gear has been ported to the Mega Drive by h0ffman:

https://h0ffman.itch.io/metal-gear-md
@dink recently added support to it but there is a new release available (v1.1).
33
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by IPLA on May 20, 2025, 03:17:40 AM »
Hi,

Metal Gear has been ported to the Mega Drive by h0ffman:

https://h0ffman.itch.io/metal-gear-md

Bye
34
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by fprietog on May 20, 2025, 12:47:56 AM »
@WILOWAR : I've added the games you asked for.

About the game "Street Combat (USA)": the game works but have a nasty interlaced effect in movement as can be seen in the attached images, so I've included a warning about it in the game info. This game in "Snes9x" have the same problem but less noticeable.

If the code wizards here can take a look at it and work their magic...  :smilie:
35
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by fprietog on May 20, 2025, 12:44:42 AM »
Added the support to 6 new SNES/Super Famicom games
Killer Instinct (Euro)
Omega Brazil '97 (USA) (Unl)
Rise of the Robots (Euro)
Rise of the Robots (Japan)
SimEarth - The Living Planet (USA)
Street Combat (USA)
36
Hi udance4ever,
Donpachi and it's music is so epic, I'm glad you figured it out! :)
Now it's time to kick some ass!

*story time, look out!*
Sometime in 2014 or 2015, I had a dream about using the CD quality soundtrack with the arcade game.  Around this time, I didn't know much about emulation, and didn't think in a million years, it would be a possibility.  Well, I shared this dream with iq_132, and a day or 2 later, he made it happen!  friggin' Legendary! :)

best regards (to the full extent of the JAM),
- dink
37
thanks everyone for all your support - I figured it out.

I have multiple emulator roots for development and accidentally copied the donpachi.zip sample file to my production instance (so the file was missing where RetroArch was running).  doh.

in any case, I do think if the DIP switch in ON and RetroArch doesn't find samples where it expects it, it should issue a warning in the log file.

just sayin.  it's my fault in the end :)

glad I slept on it, it was driving me nuts :eek: and appreciate y'all keeping the ball rolling!
38
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by Gab75 on May 19, 2025, 02:59:03 PM »
Who said that??? It wasn't me!!!! I've been hacked or something!!!

Be careful ! You are moving in a "very dangerous" territory !  :biggrin:
39
FBN Development / Re: dink's FBN Development & Fixes thread
« Last post by Gab75 on May 19, 2025, 02:51:39 PM »
Thanks! :)
Now your Karma is a remarkable +500... with a small "dark side" (-1)  :biggrin:
40
FBN Development / Re: Games for Home Systems (adds and more...)
« Last post by fprietog on May 19, 2025, 02:51:29 PM »
Thanks! An update all dedicated to soccer! ;)

PS: who knows if for these games there is a "gender swap" hack!!!  :p :biggrin:
Not an easy task. It's not just a matter of changing the sprites to make them look female but also the game speed should be down to a 60% max and controls must be erratic at moments.

Who said that??? It wasn't me!!!! I've been hacked or something!!!
Pages: 1 2 3 [4] 5 6 7 8 9 10