Author Topic: What I've been working on (iq_132's work in progress)  (Read 721191 times)

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #225 on: July 08, 2009, 12:34:54 AM »
Added Capcom's Speed Rumbler. :)


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #226 on: July 09, 2009, 04:23:57 AM »
Spent some more time on M92, but I think I'll hand it off to Oopsware again soon.  i just can't keep myself motivated to work on it.

After that, of course, I felt the urge to work on The Fairyland Story. :)  It required that I ported a cpu core (which will prove very useful for some other Taito games).  It's also got a missing sound core & some other miscellaneous stuff missing that need work.
« Last Edit: July 09, 2009, 05:04:21 AM by iq_132 »


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #227 on: July 10, 2009, 02:55:51 AM »
Added Onna Sansirou - Typhoon Gal to the fairyland story driver and improved / simplified the m6805 emulation.  :) That's it for today, and probably for the weekend. Laters. :)


Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #228 on: July 11, 2009, 11:16:53 AM »
Amazing stuff and work as always :biggrin:

Thanks Iq_132.


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #229 on: July 12, 2009, 08:30:17 PM »
Thanks Jack. :)

Anyway, I hooked up the newly ported m68705 (m6805) code to the Arkanoid driver and cleaned it up a great deal.  Every game on the driver now works. :)

I also hooked up the m6805 core to savestates.


Offline Huggybaby

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Re: What I've been working on (iq_132's work in progress)
« Reply #230 on: July 13, 2009, 12:08:11 AM »
Neat, another classic is joining the FBA stable, thanks iq_132.

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #231 on: July 13, 2009, 02:19:24 PM »
Neat, another classic is joining the FBA stable, thanks iq_132.

:)

Well, I went ahead and ported Pushman (and Bouncing Balls) and added m68705 emulation to the tiger heli driver (and added tigerhj).


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #232 on: July 14, 2009, 12:03:22 PM »
Added Back Fire to the Tecmo driver. :)  It's a newly dumped prototype? that's not even in MAME yet. ^^
« Last Edit: July 14, 2009, 12:04:26 PM by iq_132 »


Offline Huggybaby

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Re: What I've been working on (iq_132's work in progress)
« Reply #233 on: July 14, 2009, 04:22:57 PM »
As if there weren't enough reasons already to prefer FBA over mame.  :eek:

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #234 on: July 14, 2009, 09:48:06 PM »
It's really not that big of a deal. lol

Here's a quick & dirty port to MAME (tested w/0.131).


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #235 on: July 15, 2009, 05:05:10 PM »
I was looking around and realized the sprite chip used by *many* Konami games, the k051960, can also do shadows, so I went back and added shadow support to this chip and the games that use it.
All that's left to do for them now is a bit of cleaning up and combining functions. :)

For the 88games screenshot, check the little dial at the lower right, above the 45.


Offline JacKc

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Re: What I've been working on (iq_132's work in progress)
« Reply #236 on: July 15, 2009, 06:38:36 PM »
Very Good job iq_132 on the Konami driver!!!

Also good job for fixing some minor issues on Crime Fighters' Driver ;p


Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #237 on: July 16, 2009, 04:44:11 AM »
Added the m68705 bubble bobble version and Tokio bootleg to Barry's beautiful bubble bobble driver. :)  Tokio still needs some work as sound isn't working at all...


Offline Lim-Dul

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Re: What I've been working on (iq_132's work in progress)
« Reply #238 on: July 16, 2009, 04:53:23 PM »
Looking at the FBA release interval - isn't an update including all this awesome stuff due soon? :-D

Offline iq_132

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Re: What I've been working on (iq_132's work in progress)
« Reply #239 on: July 16, 2009, 04:56:33 PM »
lol, the release schedule is "whenever the hell Barry feels like it, but a week later than that because Dave (Me) sucks at meeting deadlines."