Author Topic: Something like saveState(void **data, int *size)  (Read 4085 times)

Offline jugoso

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Something like saveState(void **data, int *size)
« on: June 09, 2009, 06:01:55 PM »
Hey y'all

Is there something to save (and load) states to mem (char **, void **...) instead of a file? I was beginning to understand and modify the BurnStateSaveEmbed(...) code and realized I couldn't use BurnStateCompress(...) since I would be calling the saveState function a lot (on a key press/release frequency)