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Big Endian fixes
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Topic: Big Endian fixes (Read 6654 times)
MagicSeb
New Member
Posts: 1
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Big Endian fixes
«
on:
August 16, 2014, 08:33:54 PM »
Hi everyone,
I've made a recent build of fbanext on the 360 and i've got some endian fixes to show.
It's a taito System B fix, now PS3/XBOX360 can play rambo 3 without graphics problems.
The patch is tested on the win32 build.
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iq_132
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Posts: 3729
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Definitely not Dink!
Re: Big Endian fixes
«
Reply #1 on:
August 16, 2014, 08:44:31 PM »
Nice work! I'll add these to the svn.
*edit*
Added.
«
Last Edit: August 16, 2014, 09:24:11 PM by iq_132
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Topic:
Big Endian fixes